{{#with item}}
{{#baseDialog title=name class=colorClass}}
{{# if ne1 quantity}}{{/if}}
{{#if canEquip}}
{{/if}}
{{#if canEquip}}
{{> effectsEditList sourceId=_id charId=charId type="equipment" enabled=equipped name=name}}
{{> attackEditList sourceId=_id charId=charId type="equipment" enabled=equipped name=name}}
{{/if}}
{{/baseDialog}}
{{/with}}