[ { "name": "Club", "value": 0.1, "weight": 2, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d4 + {strengthMod}", "details": "Light", "damageType": "bludgeoning" } ] }, { "name": "Dagger", "value": 2, "weight": 1, "attacks": [ { "attackBonus": "max(strengthMod, dexterityMod) + proficiencyBonus", "damage": "1d4 + {max(strengthMod, dexterityMod)}", "details": "Finesse, light, thrown (range 20/60)", "damageType": "piercing" } ] }, { "name": "Greatclub", "value": 0.2, "weight": 10, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d8 + {strengthMod}", "details": "Two-handed", "damageType": "bludgeoning" } ] }, { "name": "Handaxe", "value": 5, "weight": 2, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d6 + {strengthMod}", "details": "Light, thrown (range 20/60)", "damageType": "slashing" } ] }, { "name": "Javelin", "value": 0.5, "weight": 2, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d6 + {strengthMod}", "details": "Thrown (range 30/120)", "damageType": "piercing" } ] }, { "name": "Light hammer", "value": 2, "weight": 2, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d4 + {strengthMod}", "details": "Light, thrown (range 20/60)", "damageType": "bludgeoning" } ] }, { "name": "Mace", "value": 5, "weight": 4, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d6 + {strengthMod}", "damageType": "bludgeoning" } ] }, { "name": "Quarterstaff", "value": 0.5, "weight": 4, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d6 + {strengthMod}", "details": "Versatile (1d8)", "damageType": "bludgeoning" } ] }, { "name": "Sickle", "value": 1, "weight": 2, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d4 + {strengthMod}", "details": "Light", "damageType": "slashing" } ] }, { "name": "Spear", "value": 1, "weight": 3, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d6 + {strengthMod}", "details": "Thrown (range 20/60), versatile (1d8)", "damageType": "piercing" } ] }, { "name": "Crossbow, light", "value": 25, "weight": 5, "attacks": [ { "attackBonus": "dexterityMod + proficiencyBonus", "damage": "1d8 + {dexterityMod}", "details": "Ammunition (range 80/320), loading, two-handed", "damageType": "piercing" } ] }, { "name": "Dart", "value": 0.05, "weight": 0.25, "attacks": [ { "attackBonus": "max(strengthMod, dexterityMod) + proficiencyBonus", "damage": "1d4 + {max(strengthMod, dexterityMod)}", "details": "Finesse, thrown (range 20/60)", "damageType": "piercing" } ] }, { "name": "Shortbow", "value": 25, "weight": 2, "attacks": [ { "attackBonus": "dexterityMod + proficiencyBonus", "damage": "1d6 + {dexterityMod}", "details": "Ammunition (range 80/320), two-handed", "damageType": "piercing" } ] }, { "name": "Sling", "value": 0.1, "weight": 0, "attacks": [ { "attackBonus": "dexterityMod + proficiencyBonus", "damage": "1d4 + {dexterityMod}", "details": "Ammunition (range 30/120)", "damageType": "bludgeoning" } ] }, { "name": "Battleaxe", "value": 10, "weight": 4, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d8 + {strengthMod}", "details": "Versatile (1d10)", "damageType": "slashing" } ] }, { "name": "Flail", "value": 10, "weight": 2, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d8 + {strengthMod}", "damageType": "bludgeoning" } ] }, { "name": "Glaive", "value": 20, "weight": 6, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d10 + {strengthMod}", "details": "Heavy, reach, two-handed", "damageType": "slashing" } ] }, { "name": "Greataxe", "value": 30, "weight": 7, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d12 + {strengthMod}", "details": "Heavy, two-handed", "damageType": "slashing" } ] }, { "name": "Greatsword", "value": 50, "weight": 6, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "2d6 + {strengthMod}", "details": "Heavy, two-handed", "damageType": "slashing" } ] }, { "name": "Halberd", "value": 20, "weight": 6, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d10 + {strengthMod}", "details": "Heavy, reach, two-handed", "damageType": "slashing" } ] }, { "name": "Lance", "value": 10, "weight": 6, "description": "You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren’t mounted.", "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d12 + {strengthMod}", "details": "Reach, special", "damageType": "piercing" } ] }, { "name": "Longsword", "value": 15, "weight": 3, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d8 + {strengthMod}", "details": "Versatile (1d10)", "damageType": "slashing" } ] }, { "name": "Maul", "value": 10, "weight": 10, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "2d6 + {strengthMod}", "details": "Heavy, two-handed", "damageType": "bludgeoning" } ] }, { "name": "Morningstar", "value": 15, "weight": 4, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d8 + {strengthMod}", "damageType": "piercing" } ] }, { "name": "Pike", "value": 5, "weight": 18, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d10 + {strengthMod}", "details": "Heavy, reach, two-handed", "damageType": "piercing" } ] }, { "name": "Rapier", "value": 25, "weight": 2, "attacks": [ { "attackBonus": "max(strengthMod, dexterityMod) + proficiencyBonus", "damage": "1d8 + {max(strengthMod, dexterityMod)}", "details": "Finesse", "damageType": "piercing" } ] }, { "name": "Scimitar", "value": 25, "weight": 3, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d6 + {strengthMod}", "details": "Finesse, light", "damageType": "slashing" } ] }, { "name": "Shortsword", "value": 10, "weight": 2, "attacks": [ { "attackBonus": "max(strengthMod, dexterityMod) + proficiencyBonus", "damage": "1d6 + {max(strengthMod, dexterityMod)}", "details": "Finesse, light", "damageType": "piercing" } ] }, { "name": "Trident", "value": 5, "weight": 4, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d6 + {strengthMod}", "details": "Thrown (range 20/60), versatile (1d8)", "damageType": "piercing" } ] }, { "name": "War pick", "value": 5, "weight": 2, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d8 + {strengthMod}", "damageType": "piercing" } ] }, { "name": "Warhammer", "value": 15, "weight": 2, "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "1d8 + {strengthMod}", "details": "Versatile (1d10)", "damageType": "bludgeoning" } ] }, { "name": "Whip", "value": 2, "weight": 3, "attacks": [ { "attackBonus": "max(strengthMod, dexterityMod) + proficiencyBonus", "damage": "1d4 + {max(strengthMod, dexterityMod)}", "details": "Finesse, reach", "damageType": "slashing" } ] }, { "name": "Blowgun", "value": 10, "weight": 1, "attacks": [ { "attackBonus": "dexterityMod + proficiencyBonus", "damage": "1 + {dexterityMod}", "details": "Ammunition (range 25/100), loading", "damageType": "piercing" } ] }, { "name": "Crossbow, hand", "value": 75, "weight": 3, "attacks": [ { "attackBonus": "dexterityMod + proficiencyBonus", "damage": "1d6 + {dexterityMod}", "details": "Ammunition (range 30/120), light, loading", "damageType": "piercing" } ] }, { "name": "Crossbow, heavy", "value": 50, "weight": 18, "attacks": [ { "attackBonus": "dexterityMod + proficiencyBonus", "damage": "1d10 + {dexterityMod}", "details": "Ammunition (range 100/400), heavy, loading, two-handed", "damageType": "piercing" } ] }, { "name": "Longbow", "value": 50, "weight": 2, "attacks": [ { "attackBonus": "dexterityMod + proficiencyBonus", "damage": "1d8 + {dexterityMod}", "details": "Ammunition (range 150/600), heavy, two-handed", "damageType": "piercing" } ] }, { "name": "Net", "value": 1, "weight": 3, "description": "A Large or smaller creature hit by a net is Restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net.\n\nWhen you use an action, bonus action, or reaction to attack with a net, you can make only one attack regardless of the number of attacks you can normally make.", "attacks": [ { "attackBonus": "strengthMod + proficiencyBonus", "damage": "0", "details": "Special, thrown (range 5/15)", "damageType": "bludgeoning" } ] } ]