import SimpleSchema from 'simpl-schema'; import { Random } from 'meteor/random'; /* * Effects are reason-value attached to skills and abilities * that modify their final value or presentation in some way */ let EffectSchema = new SimpleSchema({ name: { type: String, optional: true, }, operation: { type: String, defaultValue: 'add', allowedValues: [ 'base', 'add', 'mul', 'min', 'max', 'advantage', 'disadvantage', 'passiveAdd', 'fail', 'conditional', 'rollBonus', ], }, calculation: { type: String, optional: true, }, //which stats the effect is applied to stats: { type: Array, defaultValue: [], }, 'stats.$': { type: String, optional: true, }, }); const StoredEffectSchema = new SimpleSchema({ _id: { type: String, regEx: SimpleSchema.RegEx.Id, autoValue(){ if (!this.isSet) return Random.id(); } }, }).extend(EffectSchema); const ComputedOnlyEffectSchema = new SimpleSchema({ // The computed result of the effect result: { type: SimpleSchema.oneOf(Number, String, Boolean), optional: true, }, }) const ComputedEffectSchema = new SimpleSchema() .extend(ComputedOnlyEffectSchema) .extend(EffectSchema); export { EffectSchema, StoredEffectSchema, ComputedEffectSchema, ComputedOnlyEffectSchema };