/* * Adjustments make instantaneous changes to the value of some attribute * Damage, healing and resource cost/recovery are all adjustments */ Schemas.Adjustment = new SimpleSchema({ name: { type: String, optional: true, }, //which stat the adjustment is applied to stat: { type: String, optional: true, }, //the value added to the stat value: { type: Number, decimal: true, optional: true, }, calculation: { type: String, optional: true, }, });