import SimpleSchema from 'simpl-schema'; import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js'; import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js'; /** * Rolls are children to actions or other rolls, they are triggered with 0 or * more targets and then apply their results to the character taking the action * or the target of the action. * * # Rolls are resolved in one of two ways: * Regular rolls: * The target number is computed in the target's context * The roll is computed in the action taker's context * If the roll meets or exceeds the target number, the adjustments and buffs * are applied * * Saving throws: * The target number is computed in the action taker's context * The roll is computed in the target's context * If the roll fails to meet or exceed the target number, the adjustments and * child rolls are applied */ let RollSchema = new SimpleSchema({ name: { type: String, defaultValue: 'New Roll', }, // The technical, lowercase, single-word name used in formulae variableName: { type: String, regEx: VARIABLE_NAME_REGEX, min: 2, defaultValue: 'newRoll', }, // The roll, can be simplified, but only computed in context roll: { type: String, optional: true, }, // Effects can apply to this tag specifically // Ranged spell attack, Ranged weapon attack, etc. tags: { type: Array, defaultValue: [], }, 'tags.$': { type: String, }, }); let ComputedOnlyRollSchema = new SimpleSchema({ rollResult: { type: SimpleSchema.Integer, optional: true, }, rollErrors: { type: Array, optional: true, }, 'rollErrors.$':{ type: ErrorSchema, }, }); const ComputedRollSchema = new SimpleSchema() .extend(RollSchema) .extend(ComputedOnlyRollSchema); export { RollSchema, ComputedRollSchema, ComputedOnlyRollSchema };