import SimpleSchema from 'simpl-schema'; import createPropertySchema from '/imports/api/properties/subSchemas/createPropertySchema.js'; import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js'; import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js'; const DamageSchema = createPropertySchema({ // The roll that determines how much to damage the attribute // This can be simplified, but only computed when applied amount: { type: 'fieldToCompute', optional: true, defaultValue: '1d8 + strength.modifier', parseLevel: 'compile', }, // Who this damage applies to target: { type: String, defaultValue: 'target', allowedValues: [ 'self', 'target', ], }, damageType: { type: String, max: STORAGE_LIMITS.calculation, defaultValue: 'slashing', regEx: VARIABLE_NAME_REGEX, }, }); const ComputedOnlyDamageSchema = createPropertySchema({ amount: { type: 'computedOnlyField', optional: true, parseLevel: 'compile', }, }); const ComputedDamageSchema = new SimpleSchema() .extend(DamageSchema) .extend(ComputedOnlyDamageSchema); export { DamageSchema, ComputedDamageSchema, ComputedOnlyDamageSchema };