Stefan Zermatten
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db1ae5db3d
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Iterated on XP system
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2020-06-05 21:48:28 +02:00 |
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Thaum Rystra
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868b9e11fa
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Added 'set' operation to effects, it overrides all other numerical effects
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2020-05-28 15:58:48 +02:00 |
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Thaum Rystra
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ca5ded7ded
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Class levels now recompute properly
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2020-05-16 22:51:17 +02:00 |
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Thaum Rystra
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5c0a2a4d6c
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Overhauled computations to allow for toggles :'( that sucked
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2020-05-16 22:03:21 +02:00 |
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Thaum Rystra
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7024adecaf
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created a general way to fetch the active properties of an ancestor
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2020-05-16 17:08:57 +02:00 |
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Thaum Rystra
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2c988b8717
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Fixed an error where incorrectly targeted effects would cause computation error
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2020-05-15 17:27:34 +02:00 |
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Thaum Rystra
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2d788f0c07
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ability scores now pass on their skill effects to checks and skills
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2020-05-15 16:38:28 +02:00 |
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Thaum Rystra
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29588a87d0
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Fixed dependency loops causing a stack overflow. Added level variable
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2020-05-14 13:32:46 +02:00 |
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Thaum Rystra
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4180e153dd
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Computation now handles class levels
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2020-04-30 14:26:41 +02:00 |
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Thaum Rystra
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528e53fc9b
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Fixed proficiency calculations
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2020-04-27 13:56:04 +02:00 |
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Thaum Rystra
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7416101a34
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Computation writes variables available/computed to the creature document
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2020-04-16 17:57:18 +02:00 |
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Thaum Rystra
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2164174218
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Fixed all effects getting added to unassigned effects even when they were assigned
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2020-04-16 15:48:07 +02:00 |
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Stefan Zermatten
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2981813751
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Creature computations working again
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2020-03-23 11:59:04 +02:00 |
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Stefan Zermatten
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74fef2bd39
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Refactored computations again, split into multiple files, lots still to do
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2020-03-17 16:13:18 +02:00 |
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