Stefan Zermatten
|
1ec29365cb
|
Added custom sheet events
Made rest buttons optional
|
2022-11-08 23:01:09 +02:00 |
|
Stefan Zermatten
|
2fa913b09a
|
Applied style rules to genocide all \t characters
|
2022-10-09 16:01:36 +02:00 |
|
Stefan Zermatten
|
53ed271ea2
|
Calculation errors moved to the build page
Can be hidden, restyled to improve usability
in light mode
|
2022-07-26 13:33:05 +02:00 |
|
Stefan Zermatten
|
f8e9131bdd
|
Vastly improved new character UX
Characters now can limit which libraries they allow
|
2022-07-18 13:45:14 +02:00 |
|
Stefan Zermatten
|
1b3efae81a
|
Replaced manual recompute calls with dirty flag settings
|
2022-05-11 15:42:29 +02:00 |
|
Stefan Zermatten
|
2442ae4fa0
|
Overhauled damage multipliers UX
Form and viewer revamp
custom damage types
Variables: `bludgeoning.resistance`
|
2022-03-05 16:23:21 +02:00 |
|
Stefan Zermatten
|
7ee4a22d77
|
Fixed error where dependency loops including classLevels break the sheet
|
2022-02-26 13:06:00 +02:00 |
|
Stefan Zermatten
|
f3c52999e8
|
Fixed action rewrite build errors
|
2021-10-10 20:08:29 +02:00 |
|
Stefan Zermatten
|
eebfbfd636
|
Refactored tabletop methods
|
2021-10-10 19:58:41 +02:00 |
|
Stefan Zermatten
|
e21586e9ce
|
Added reasonable storage limits to most string and array schemas
|
2021-08-10 18:12:55 +02:00 |
|
Stefan Zermatten
|
848e961e3b
|
Refactored creature methods to their own folders
|
2021-06-21 15:20:04 +02:00 |
|