ThaumRystra
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1e90b345e2
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Continued implementing action props in new engine
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2023-12-16 10:29:10 +02:00 |
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ThaumRystra
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862c2ceb99
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Finished move to 3 tier action methods
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2023-12-15 12:25:32 +02:00 |
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ThaumRystra
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99bf5fd832
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Began attempting 3-tier method of action engine
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2023-12-14 22:27:22 +02:00 |
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Thaum Rystra
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8fe040a12a
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Iterated on action dialog
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2023-12-06 19:58:01 +02:00 |
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ThaumRystra
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64a1bfeda5
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Began work on new action UI dialog
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2023-12-06 07:36:02 +02:00 |
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ThaumRystra
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24438d5a92
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Changed how before and after triggers are handled
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2023-11-25 11:59:32 +02:00 |
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Thaum Rystra
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f676dfd928
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Began working on applying actions
(consuming resources)
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2023-11-21 15:54:30 +02:00 |
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Thaum Rystra
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d44537076c
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removed unnecessary task/subtask type field
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2023-11-21 15:38:24 +02:00 |
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Thaum Rystra
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3a67752b1f
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Refactored damage props into a subtask
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2023-11-21 15:36:37 +02:00 |
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Thaum Rystra
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936ca862db
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Added Rolls to action system rewrite
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2023-11-21 11:35:07 +02:00 |
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ThaumRystra
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fa9f64dd51
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Iterated on how tasks are pushed to queue
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2023-11-20 21:31:55 +02:00 |
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ThaumRystra
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b5e59c7147
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Improved action attribute damage handling
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2023-11-18 16:03:48 +02:00 |
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ThaumRystra
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59a9433dc7
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Tested and fixed adjustments
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2023-11-17 17:34:48 +02:00 |
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Thaum Rystra
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95c3e882d7
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Added Adjustments
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2023-11-17 12:00:19 +02:00 |
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ThaumRystra
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581f99d467
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Tested and fixed branches and notes
in new action interrupt system
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2023-11-16 22:21:48 +02:00 |
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Thaum Rystra
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375a84226d
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Added action tests
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2023-11-16 14:00:26 +02:00 |
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ThaumRystra
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6d8dfc2255
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Added function to start an action
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2023-11-15 23:42:56 +02:00 |
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ThaumRystra
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40a5b72755
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Biting the bullet, started rewriting Action engine
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2023-11-15 23:19:58 +02:00 |
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