Thaum Rystra
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f63d2ad254
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Began migration of queries to nested sets
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2023-10-03 16:28:20 +02:00 |
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ThaumRystra
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ece4a9391a
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Removed .js from all imports to smooth ts migration
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2023-09-28 21:27:05 +02:00 |
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Thaum Rystra
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e6963ec865
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Began the great TypeScript Migration
It's helping a lot to move to the new parenting system
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2023-09-28 14:16:34 +02:00 |
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Stefan Zermatten
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67da641244
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Migrated internal variables to ~ prefix
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2023-01-31 20:36:26 +02:00 |
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Stefan Zermatten
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e619734ee1
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Fixed checks not having access to #skill
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2022-11-21 13:16:54 +02:00 |
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Stefan Zermatten
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dcfb380e57
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Fixed saving throw tag targeted effects
They will now roll dice effects before saving
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2022-11-19 19:15:53 +02:00 |
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Stefan Zermatten
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e3644eb9e8
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Moved UI to client folder to fix HMR
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2022-11-19 17:51:50 +02:00 |
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Stefan Zermatten
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84f506f1fe
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Added $checkDiceRoll $checkRoll $checkModifier variables
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2022-10-12 07:32:39 +02:00 |
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Stefan Zermatten
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de598c70a7
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Fixed rolled effects not applying to checks
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2022-10-09 11:10:50 +02:00 |
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Stefan Zermatten
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ee0e764294
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Refactored entire action engine
Triggers needed action context to function outside of the action engine
proper, so now it's been abstracted into its own class
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2022-08-13 00:22:32 +02:00 |
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Stefan Zermatten
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13fc0c0b12
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Triggers can fire on character sheet checks
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2022-08-12 19:52:58 +02:00 |
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Stefan Zermatten
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1b3efae81a
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Replaced manual recompute calls with dirty flag settings
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2022-05-11 15:42:29 +02:00 |
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Stefan Zermatten
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27665e0bdc
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Finished roll check and roll attack buttons from stats page
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2022-02-26 17:35:26 +02:00 |
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