Stefan Zermatten
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9c93747845
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Fixed bug where array accessors were attempting to use the substitution engine prematurely
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2020-08-10 04:14:53 +02:00 |
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Stefan Zermatten
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a51154e434
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Prevented test webhooks being sent in production
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2020-07-26 19:56:08 +02:00 |
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Stefan Zermatten
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95d8d2cb9a
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Started work on tabletop view
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2020-07-17 23:31:12 +02:00 |
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Stefan Zermatten
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47345b3694
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Experimenting with webhooks.
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2020-07-13 16:38:24 +02:00 |
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Stefan Zermatten
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308168791b
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Made dX rolls work as 1dX
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2020-06-30 15:15:55 +02:00 |
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Stefan Zermatten
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7be4280508
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Began implementing dice rolls in the maths parser
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2020-06-30 14:40:20 +02:00 |
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Stefan Zermatten
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56f9e82326
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Improved spells tab to be more in line with the v1 implementation
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2020-06-29 14:52:47 +02:00 |
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Stefan Zermatten
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6ddea8a8ab
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Improved slot schema, added ui for slots
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2020-06-29 14:15:49 +02:00 |
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Stefan Zermatten
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e1ddfb2cab
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Fixed a bug where registering a property without disabledByToggle breaks recompuation
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2020-06-24 18:20:56 +02:00 |
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Stefan Zermatten
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2af687361e
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Improved spell appearance in spell tab
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2020-06-23 01:36:48 +02:00 |
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Stefan Zermatten
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e572807082
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Attributes of type spell slot now store their slot level
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2020-06-23 01:36:21 +02:00 |
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Stefan Zermatten
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315073bd8e
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Refactored actions and let actions apply buffs to self
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2020-06-21 23:54:51 +02:00 |
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Stefan Zermatten
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50b99ef54f
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Improved performance of adding library properties with many decendants
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2020-06-21 23:24:07 +02:00 |
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Stefan Zermatten
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3f540d0f14
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Overhaul of character action components, actions now consume resources
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2020-06-15 22:30:27 +02:00 |
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Stefan Zermatten
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dc18734d1f
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Backend work to support actions consuming their resources on use
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2020-06-13 23:11:49 +02:00 |
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Stefan Zermatten
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1535e00093
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Denormalized some calculations into recomputation step
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2020-06-07 21:08:53 +02:00 |
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Stefan Zermatten
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8d41643136
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Increased damage property rate limit to 4/s
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2020-06-06 14:25:23 +02:00 |
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Stefan Zermatten
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ea8d036c72
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Added rate limiting to all methods
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2020-06-06 14:23:13 +02:00 |
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Stefan Zermatten
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93d566e263
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Exposed methods and publications to http requests, changed method names
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2020-06-06 12:31:07 +02:00 |
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Stefan Zermatten
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db1ae5db3d
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Iterated on XP system
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2020-06-05 21:48:28 +02:00 |
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Stefan Zermatten
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d1e7eb2fa0
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Added basic XP system
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2020-06-05 16:14:26 +02:00 |
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Stefan Zermatten
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edf3920e84
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Character sheet toolbars now match the color of the character
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2020-05-31 22:16:38 +02:00 |
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Stefan Zermatten
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d24fb5661d
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re-enabled computation on client side for optimistic UI
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2020-05-30 23:56:55 +02:00 |
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Stefan Zermatten
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4bdc254627
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Improved item viewer significantly, including increment button.
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2020-05-30 23:36:27 +02:00 |
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Stefan Zermatten
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060c44f384
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Added svg icons, currently only for items
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2020-05-30 18:04:48 +02:00 |
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Stefan Zermatten
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51845c62a7
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Skill base values now work in a way consistent with attribute base values
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2020-05-30 12:32:05 +02:00 |
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Stefan Zermatten
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298f659829
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Fixed broken import
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2020-05-28 23:48:01 +02:00 |
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Stefan Zermatten
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b99d1a00f5
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Fixed small issues with hit dice on long rest. rests trigger recomputations now
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2020-05-28 23:43:03 +02:00 |
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Thaum Rystra
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15ad8b1f5d
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Added short and long rest buttons, closes #87
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2020-05-28 23:17:25 +02:00 |
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Thaum Rystra
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36c23e1eb5
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Made hiding stats that aren't targeted by effects or proficiencies an option
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2020-05-28 21:06:40 +02:00 |
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Thaum Rystra
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9236f3e477
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Added calculation errors to attributes and toggles
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2020-05-28 20:33:08 +02:00 |
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Thaum Rystra
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2c671acf72
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Made sure effects without calculations don't have computed results
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2020-05-28 20:14:19 +02:00 |
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Thaum Rystra
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44e726417e
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Convert mathjs objects to strings in evaluations
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2020-05-28 20:10:33 +02:00 |
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Thaum Rystra
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7f2401da81
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Referencing a missing variable in an effect now returns zero, not an error
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2020-05-28 19:58:52 +02:00 |
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Thaum Rystra
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4c8512af80
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Rounding only occurs on numbers, preventing uneccessary type casting of attribute values
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2020-05-28 16:06:00 +02:00 |
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Thaum Rystra
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868b9e11fa
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Added 'set' operation to effects, it overrides all other numerical effects
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2020-05-28 15:58:48 +02:00 |
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Thaum Rystra
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a41b267364
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Use embedded property dialog in tree tab. Colors for creature properties
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2020-05-25 19:36:14 +02:00 |
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Thaum Rystra
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dfb144b8dc
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Added color picking to library properties
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2020-05-25 19:09:55 +02:00 |
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Thaum Rystra
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a55c1382b1
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Fixed skills not computing below zero
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2020-05-24 04:30:14 +02:00 |
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Thaum Rystra
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81131ddb9f
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Allowed non-patreons to view, but not edit, sheets and libraries
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2020-05-21 16:50:06 +02:00 |
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Thaum Rystra
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ad3bec3521
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Began working on bringing forms and UI in line with data structure overhaul
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2020-05-17 00:06:19 +02:00 |
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Thaum Rystra
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ca5ded7ded
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Class levels now recompute properly
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2020-05-16 22:51:17 +02:00 |
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Thaum Rystra
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5c0a2a4d6c
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Overhauled computations to allow for toggles :'( that sucked
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2020-05-16 22:03:21 +02:00 |
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Thaum Rystra
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7024adecaf
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created a general way to fetch the active properties of an ancestor
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2020-05-16 17:08:57 +02:00 |
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Thaum Rystra
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acb9dc342a
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Improved handling of character avatars, added portraits
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2020-05-16 13:40:54 +02:00 |
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Thaum Rystra
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2c988b8717
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Fixed an error where incorrectly targeted effects would cause computation error
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2020-05-15 17:27:34 +02:00 |
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Thaum Rystra
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2d788f0c07
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ability scores now pass on their skill effects to checks and skills
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2020-05-15 16:38:28 +02:00 |
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Thaum Rystra
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891fd00b5f
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Skills now correctly denormalise their passive bonus, conditional benefits, advantage, and fail effects
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2020-05-15 16:23:57 +02:00 |
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Thaum Rystra
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4478628200
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Reworked how bare symbols are handled, which should fix simplification
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2020-05-15 14:44:08 +02:00 |
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Thaum Rystra
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bae2f4181a
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removed old default docs
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2020-05-15 11:10:30 +02:00 |
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