Stefan Zermatten
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e14e875c42
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Fixed conMod not being signed in hit dice tiles
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2021-01-31 19:43:09 +02:00 |
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Stefan Zermatten
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a7898bfe4b
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Fixed props not having a default array for embedded calculations
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2021-01-31 19:42:49 +02:00 |
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Stefan Zermatten
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aee899e181
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Removed all UI computations from viewers and components
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2021-01-31 18:42:17 +02:00 |
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Stefan Zermatten
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a5284bf6e8
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Made 'always prepared' spells show up in casting list
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2021-01-30 11:22:29 +02:00 |
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Stefan Zermatten
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0ea3f7a975
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Migrated fields to embedded property calculations
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2021-01-29 13:04:53 +02:00 |
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Stefan Zermatten
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78efe639ed
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Fixed: Zero effect passive bonus now causes passive skill value to show.
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2021-01-28 16:01:58 +02:00 |
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Stefan Zermatten
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83f2047dbe
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Replaced expensive getActiveProperties with cheaper filter by inactive field
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2021-01-28 14:29:10 +02:00 |
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Stefan Zermatten
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3cdeb73c30
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Stopped removed items from showing up in inventory containers
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2021-01-25 12:38:46 +02:00 |
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Stefan Zermatten
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c780c11e3f
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Improved spell slot casting dialog with search, filters, spell details
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2021-01-22 14:09:23 +02:00 |
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Stefan Zermatten
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a4e6dd1d66
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Added spellcasting to the stats page, click the icon next to a spell slot to cast
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2021-01-19 16:10:34 +02:00 |
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Stefan Zermatten
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de9ea5922c
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Fixed bugs when a spell list does not have limit on prepared spells
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2021-01-12 13:10:36 +02:00 |
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Stefan Zermatten
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a2cfe43e74
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Disabled the direct damage input in the attribute form: it can't be edited anyway
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2021-01-12 13:04:25 +02:00 |
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Stefan Zermatten
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026c11c13b
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Made sure attributes show their currentValue instead of Value
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2021-01-12 13:03:33 +02:00 |
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Stefan Zermatten
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403f2663c2
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Fixed bugs with item display, equipment will now automatically move to the first property with the 'equipment' tag, carried items will move to the first property with the 'carried' tag
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2021-01-12 12:54:02 +02:00 |
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Stefan Zermatten
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525b528d9a
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Added attribute damage and self damage results to actions and log.
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2020-11-12 12:57:48 +02:00 |
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Stefan Zermatten
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46385dd9b2
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Build details with no slots hidden moved to a dialog
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2020-11-05 14:27:01 +02:00 |
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Stefan Zermatten
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7cb65954b5
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Added the ability to hide slots when full
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2020-11-05 14:05:17 +02:00 |
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Stefan Zermatten
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9722bbc667
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Characters now recompute on subscribe if they haven't been computed in the current version
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2020-11-04 14:27:31 +02:00 |
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Stefan Zermatten
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32de70cd45
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Class levels now have a description field
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2020-10-17 19:33:56 +02:00 |
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Stefan Zermatten
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3f4cb8e26b
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Added undo buttons for deleting properties off a creature
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2020-10-17 19:10:37 +02:00 |
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Stefan Zermatten
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ebab41838c
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Used tree node views in slot fill selection
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2020-10-17 16:56:23 +02:00 |
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Stefan Zermatten
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46189c68df
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All property forms now allow tags
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2020-10-17 13:42:24 +02:00 |
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Stefan Zermatten
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7922e30ddc
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Added tags to some properties. Added condition to class levels
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2020-10-15 16:00:32 +02:00 |
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Stefan Zermatten
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1ba4f76763
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Class levels can now have conditions
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2020-10-15 15:57:19 +02:00 |
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Stefan Zermatten
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ed17d9e2d2
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Added slotfiller property type to increase control over slot filling
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2020-10-15 14:54:58 +02:00 |
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Stefan Zermatten
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8e9405b5ad
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Allowed slots with unlimited children, improved slot ui text
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2020-10-15 13:50:46 +02:00 |
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Stefan Zermatten
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51569592ab
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First implementation on Slots UI
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2020-10-14 14:45:26 +02:00 |
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Stefan Zermatten
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65754dea80
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removed damage multipliers from health bar card, it has its own card
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2020-09-29 10:54:27 +02:00 |
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Stefan Zermatten
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a5c16ba83a
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Overhauled inventory tab again. Closer in functionality to V1
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2020-08-22 00:36:17 +02:00 |
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Stefan Zermatten
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46501f2759
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Spells that aren't prepared no longer count as active properties
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2020-08-21 16:34:52 +02:00 |
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Stefan Zermatten
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a6ed1004be
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Added Resistance, Vulnerability, and Immunity to the health bar card
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2020-08-21 16:27:01 +02:00 |
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Stefan Zermatten
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8539356b9e
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Added UI to prepare spells
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2020-08-21 16:04:31 +02:00 |
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Stefan Zermatten
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bc001202ec
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Fixed spell list tiles not being opaque
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2020-07-26 19:47:44 +02:00 |
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Stefan Zermatten
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0f20cd4bd9
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Implemented drag and drop on spells page
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2020-07-26 19:39:50 +02:00 |
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Stefan Zermatten
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56f9e82326
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Improved spells tab to be more in line with the v1 implementation
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2020-06-29 14:52:47 +02:00 |
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Stefan Zermatten
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6ddea8a8ab
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Improved slot schema, added ui for slots
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2020-06-29 14:15:49 +02:00 |
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Stefan Zermatten
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2af687361e
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Improved spell appearance in spell tab
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2020-06-23 01:36:48 +02:00 |
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Stefan Zermatten
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e572807082
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Attributes of type spell slot now store their slot level
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2020-06-23 01:36:21 +02:00 |
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Stefan Zermatten
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c44aeac198
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Added 'prepared' field to spells
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2020-06-22 13:45:47 +02:00 |
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Stefan Zermatten
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8cbfec25b3
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Added the setting to swap ability scores and modifiers to the account page
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2020-06-22 13:22:53 +02:00 |
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Stefan Zermatten
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315073bd8e
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Refactored actions and let actions apply buffs to self
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2020-06-21 23:54:51 +02:00 |
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Stefan Zermatten
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9b01f5fb45
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Improved actions UI, Actions (including spells) can now have icons
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2020-06-17 13:23:13 +02:00 |
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Stefan Zermatten
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e1bfb173ab
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Overhauled action detail view
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2020-06-16 13:51:58 +02:00 |
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Stefan Zermatten
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ecba587253
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Fixed a bug with proficiency forms not editing proficiency correctly
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2020-06-16 12:35:50 +02:00 |
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Stefan Zermatten
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3f540d0f14
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Overhaul of character action components, actions now consume resources
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2020-06-15 22:30:27 +02:00 |
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Stefan Zermatten
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dc18734d1f
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Backend work to support actions consuming their resources on use
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2020-06-13 23:11:49 +02:00 |
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Stefan Zermatten
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1535e00093
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Denormalized some calculations into recomputation step
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2020-06-07 21:08:53 +02:00 |
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Stefan Zermatten
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986fe8fd93
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Added an autofocus field to most forms
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2020-06-05 22:39:21 +02:00 |
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Stefan Zermatten
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dd4596851e
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Improved class level viewer and tree node view
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2020-06-05 22:25:22 +02:00 |
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Stefan Zermatten
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bc3fc9574a
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Added loading and empty state to experience list
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2020-06-05 22:20:40 +02:00 |
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