Stefan Zermatten
9492b2d8b8
Characters now start with a slot for a base. New characters start on the character tab with the build dialog open.
2021-01-14 12:28:51 +02:00
Stefan Zermatten
27f1f4e720
Fixed a bug with dialog animations hiding buttons by failing to clean up
2021-01-12 13:51:36 +02:00
Stefan Zermatten
d63b8c835d
Fixed bug in last release where unlimited slots were always hidden on hide when full
2021-01-12 13:51:11 +02:00
Stefan Zermatten
85f3881935
Removed alert about data loss, most data structures are stable and it's being alarmist
2021-01-12 13:40:02 +02:00
Stefan Zermatten
5e4299e6db
removed stray console logging
2021-01-12 13:24:08 +02:00
Stefan Zermatten
0e663f36db
Slot fillers that count as more than one slot now update the space left correctly.
...
Slot fillers removed from a library can no longer be added to a slot.
If a slot has limited space left, this will be reflected on the error
finding slots message
2021-01-12 13:22:48 +02:00
Stefan Zermatten
de9ea5922c
Fixed bugs when a spell list does not have limit on prepared spells
2021-01-12 13:10:36 +02:00
Stefan Zermatten
a2cfe43e74
Disabled the direct damage input in the attribute form: it can't be edited anyway
2021-01-12 13:04:25 +02:00
Stefan Zermatten
026c11c13b
Made sure attributes show their currentValue instead of Value
2021-01-12 13:03:33 +02:00
Stefan Zermatten
403f2663c2
Fixed bugs with item display, equipment will now automatically move to the first property with the 'equipment' tag, carried items will move to the first property with the 'carried' tag
2021-01-12 12:54:02 +02:00
Stefan Zermatten
28c042343e
All children of infinite slots will now hide when "hide when full" is active
2021-01-12 10:36:07 +02:00
Stefan Zermatten
3f116875a1
Children of slots now display in the correct order
2021-01-12 10:35:37 +02:00
Stefan Zermatten
ff0e9b1ff9
Added Lord of Junk to Patreon Paragons
2020-11-20 14:13:47 +02:00
Stefan Zermatten
525b528d9a
Added attribute damage and self damage results to actions and log.
2020-11-12 12:57:48 +02:00
Stefan Zermatten
be7d7f898f
disabled short and log rest buttons if user has no edit permission
2020-11-10 14:22:09 +02:00
Stefan Zermatten
3024168e95
Replaced old parser with new parser
2020-11-10 14:07:22 +02:00
Stefan Zermatten
46385dd9b2
Build details with no slots hidden moved to a dialog
2020-11-05 14:27:01 +02:00
Stefan Zermatten
7cb65954b5
Added the ability to hide slots when full
2020-11-05 14:05:17 +02:00
Stefan Zermatten
749799d869
Denormalised slot fill total to database
2020-11-05 13:35:55 +02:00
Stefan Zermatten
9722bbc667
Characters now recompute on subscribe if they haven't been computed in the current version
2020-11-04 14:27:31 +02:00
Stefan Zermatten
2fb0ba79c6
began work to get inactive state of properties denormalised
2020-11-03 15:57:14 +02:00
Stefan Zermatten
227d6c5aae
Markdown and calculations now supported in slot filler descriptions
2020-10-27 10:39:20 +02:00
Stefan Zermatten
32de70cd45
Class levels now have a description field
2020-10-17 19:33:56 +02:00
Stefan Zermatten
68499e4de5
You can now click on properties filling slots to view their details dialog
2020-10-17 19:28:54 +02:00
Stefan Zermatten
3f4cb8e26b
Added undo buttons for deleting properties off a creature
2020-10-17 19:10:37 +02:00
Stefan Zermatten
ebab41838c
Used tree node views in slot fill selection
2020-10-17 16:56:23 +02:00
Stefan Zermatten
e8da7a6c17
Moved snackbars to their own store and component
2020-10-17 16:06:27 +02:00
Stefan Zermatten
46189c68df
All property forms now allow tags
2020-10-17 13:42:24 +02:00
Stefan Zermatten
9fa997ed24
Started moving snackbars to vue store, still needs to be separated into its own module
2020-10-16 13:38:58 +02:00
Stefan Zermatten
e3bf6557ec
fixed bug in dialog store
2020-10-16 10:35:51 +02:00
Stefan Zermatten
2e370a9884
Fixed removed slots not being hidden
2020-10-15 16:42:57 +02:00
Stefan Zermatten
384fa076f1
hotfix tags not filtering correctly
2020-10-15 16:12:32 +02:00
Stefan Zermatten
7922e30ddc
Added tags to some properties. Added condition to class levels
2020-10-15 16:00:32 +02:00
Stefan Zermatten
1ba4f76763
Class levels can now have conditions
2020-10-15 15:57:19 +02:00
Stefan Zermatten
839f91c3b2
Fixed icons not going to dark mode when slot filling cards are selected
2020-10-15 15:30:11 +02:00
Stefan Zermatten
26567ce840
slot fill cards with pictures no longer get icons
2020-10-15 15:25:10 +02:00
Stefan Zermatten
2a729a4eca
Made slot fill dialog a list of cards to leverage pretty slotFillers
2020-10-15 15:24:14 +02:00
Stefan Zermatten
ed17d9e2d2
Added slotfiller property type to increase control over slot filling
2020-10-15 14:54:58 +02:00
Stefan Zermatten
8e9405b5ad
Allowed slots with unlimited children, improved slot ui text
2020-10-15 13:50:46 +02:00
Stefan Zermatten
7fc783dcad
Removed recompute button
2020-10-15 13:50:14 +02:00
Stefan Zermatten
6e98d71c3c
Improved slot UI look and feel
2020-10-15 13:00:29 +02:00
Stefan Zermatten
c0070d017e
Removed debugging code
2020-10-14 15:54:16 +02:00
Stefan Zermatten
51569592ab
First implementation on Slots UI
2020-10-14 14:45:26 +02:00
Stefan Zermatten
bde9183158
Log optimistic UI now fixed, rolls are now instant
2020-10-14 11:25:05 +02:00
Stefan Zermatten
0cc9e01754
Renamed, moved LogTab to CharacterLog
2020-10-14 09:37:00 +02:00
Stefan Zermatten
9856471202
Stopped log making toast if it's visible
2020-10-14 09:33:17 +02:00
Stefan Zermatten
4f77782a7a
log messages are now aligned right
2020-10-13 13:53:30 +02:00
Stefan Zermatten
5f13aaa031
Fixed empty strings in log input
2020-10-13 13:44:06 +02:00
Stefan Zermatten
1321cf6a96
Moved log tab to right drawer
2020-10-13 13:42:18 +02:00
Stefan Zermatten
a104fc8a87
Fixing broken casing on file pt.2
2020-10-06 10:55:12 +02:00