Commit Graph

13 Commits

Author SHA1 Message Date
Thaum
6a2e7f0832 Gave effects their own collection, they no longer live in arrays attached to skills/attributes
Also improved the display of features and generally iterated on their manipulation.

Characters now fetch the relevant effects directly when making a calculation, simplifying almost everything.

Effects now store a reference to their source if they have one.

Effect names are now optional, they can be fetched from the source's name if the source exists.
2015-01-23 11:04:07 +00:00
Thaum
84512beb72 Implemented Feature editing UI 2015-01-21 11:16:00 +00:00
Thaum
078f873219 Added basic global app layout 2015-01-07 11:24:26 +00:00
Thaum
cce866dd79 Added loading bar to routes 2014-11-30 08:31:45 +00:00
Stefan Zermatten
cd6682a78a Added fields to features, made features able to expire 2014-11-28 09:19:53 +02:00
Stefan Zermatten
1d30e97511 Character Abilities and general stats implemented as Material Cards 2014-11-27 14:56:45 +02:00
Thaum
3408ba9e8d Added Polymer 2014-11-26 10:18:35 +00:00
Thaum
ca7a625534 Consolidated all sub-documents into character document to improve granularity significantly
Because just the top-level field changing invalidates everything in the sub-document, a single attribute change would trigger a re-calculation on all attributes and their dependents. This change should significantly improve performance.
2014-11-20 09:02:10 +00:00
Thaum
5e0a912d21 Fixed character sheet having undefined data context on refresh
Added waitOn subscriptions and required publications. Expect a warning about autopublish now.
2014-11-05 12:35:50 +00:00
Thaum
20340fac77 Added dburles:collection-helpers to fix transformations 2014-11-04 07:12:59 +00:00
Thaum
5fdbb8398f Fixed incorrectly defined helpers, added item routes 2014-11-04 06:56:56 +00:00
Thaum
0d941bff47 Began implementing features that change stats 2014-11-03 14:07:55 +00:00
Thaum
2a82e39cf0 init 2014-11-03 06:17:35 +00:00