Stefan Zermatten
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7922e30ddc
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Added tags to some properties. Added condition to class levels
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2020-10-15 16:00:32 +02:00 |
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Stefan Zermatten
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1ba4f76763
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Class levels can now have conditions
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2020-10-15 15:57:19 +02:00 |
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Stefan Zermatten
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ed17d9e2d2
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Added slotfiller property type to increase control over slot filling
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2020-10-15 14:54:58 +02:00 |
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Stefan Zermatten
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8e9405b5ad
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Allowed slots with unlimited children, improved slot ui text
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2020-10-15 13:50:46 +02:00 |
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Stefan Zermatten
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51569592ab
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First implementation on Slots UI
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2020-10-14 14:45:26 +02:00 |
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Stefan Zermatten
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8539356b9e
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Added UI to prepare spells
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2020-08-21 16:04:31 +02:00 |
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Stefan Zermatten
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56f9e82326
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Improved spells tab to be more in line with the v1 implementation
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2020-06-29 14:52:47 +02:00 |
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Stefan Zermatten
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6ddea8a8ab
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Improved slot schema, added ui for slots
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2020-06-29 14:15:49 +02:00 |
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Stefan Zermatten
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2af687361e
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Improved spell appearance in spell tab
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2020-06-23 01:36:48 +02:00 |
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Stefan Zermatten
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e572807082
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Attributes of type spell slot now store their slot level
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2020-06-23 01:36:21 +02:00 |
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Stefan Zermatten
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c44aeac198
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Added 'prepared' field to spells
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2020-06-22 13:45:47 +02:00 |
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Stefan Zermatten
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315073bd8e
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Refactored actions and let actions apply buffs to self
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2020-06-21 23:54:51 +02:00 |
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Stefan Zermatten
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9b01f5fb45
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Improved actions UI, Actions (including spells) can now have icons
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2020-06-17 13:23:13 +02:00 |
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Stefan Zermatten
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e1bfb173ab
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Overhauled action detail view
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2020-06-16 13:51:58 +02:00 |
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Stefan Zermatten
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ecba587253
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Fixed a bug with proficiency forms not editing proficiency correctly
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2020-06-16 12:35:50 +02:00 |
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Stefan Zermatten
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3f540d0f14
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Overhaul of character action components, actions now consume resources
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2020-06-15 22:30:27 +02:00 |
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Stefan Zermatten
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dc18734d1f
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Backend work to support actions consuming their resources on use
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2020-06-13 23:11:49 +02:00 |
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Stefan Zermatten
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986fe8fd93
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Added an autofocus field to most forms
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2020-06-05 22:39:21 +02:00 |
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Stefan Zermatten
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bc3fc9574a
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Added loading and empty state to experience list
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2020-06-05 22:20:40 +02:00 |
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Stefan Zermatten
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f7ee09470e
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Improved container and item forms and viewers
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2020-05-31 18:50:00 +02:00 |
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Stefan Zermatten
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4bdc254627
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Improved item viewer significantly, including increment button.
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2020-05-30 23:36:27 +02:00 |
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Stefan Zermatten
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060c44f384
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Added svg icons, currently only for items
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2020-05-30 18:04:48 +02:00 |
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Stefan Zermatten
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51845c62a7
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Skill base values now work in a way consistent with attribute base values
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2020-05-30 12:32:05 +02:00 |
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Thaum Rystra
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9236f3e477
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Added calculation errors to attributes and toggles
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2020-05-28 20:33:08 +02:00 |
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Thaum Rystra
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7f2401da81
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Referencing a missing variable in an effect now returns zero, not an error
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2020-05-28 19:58:52 +02:00 |
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Thaum Rystra
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edf68b1355
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Properties in dropdowns are sorted by order again, rather than name
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2020-05-28 15:59:04 +02:00 |
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Thaum Rystra
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868b9e11fa
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Added 'set' operation to effects, it overrides all other numerical effects
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2020-05-28 15:58:48 +02:00 |
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Thaum Rystra
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1c26b7717c
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Fixed saving throw fields that weren't working, added name to saving throws
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2020-05-28 12:29:41 +02:00 |
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Thaum Rystra
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81131ddb9f
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Allowed non-patreons to view, but not edit, sheets and libraries
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2020-05-21 16:50:06 +02:00 |
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Thaum Rystra
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26d836767b
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Fixed some broken forms
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2020-05-21 14:57:35 +02:00 |
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Thaum Rystra
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32eb85a099
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Refactored all forms to disable all fields without edit permission
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2020-05-20 16:40:47 +02:00 |
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Thaum Rystra
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4a039e769b
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Added viewers, tree node viewers and fixed forms for new damage schema
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2020-05-19 00:15:05 +02:00 |
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Thaum Rystra
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4352ca5f0d
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Inventory items can now be equipped
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2020-05-18 23:03:34 +02:00 |
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Thaum Rystra
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ad3bec3521
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Began working on bringing forms and UI in line with data structure overhaul
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2020-05-17 00:06:19 +02:00 |
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Thaum Rystra
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ca5ded7ded
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Class levels now recompute properly
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2020-05-16 22:51:17 +02:00 |
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Thaum Rystra
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5c0a2a4d6c
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Overhauled computations to allow for toggles :'( that sucked
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2020-05-16 22:03:21 +02:00 |
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Thaum Rystra
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891fd00b5f
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Skills now correctly denormalise their passive bonus, conditional benefits, advantage, and fail effects
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2020-05-15 16:23:57 +02:00 |
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Thaum Rystra
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cf110db67d
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Effect stats input now uses chips
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2020-05-15 15:09:46 +02:00 |
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Thaum Rystra
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cd8a557120
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Let effects autofill skills as well as attributes
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2020-05-15 14:29:07 +02:00 |
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Thaum Rystra
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136dd5fd29
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Removed stray logging
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2020-05-14 15:25:58 +02:00 |
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Thaum Rystra
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a4d6adacff
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Fixed damage multiplier forms and viewers
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2020-05-14 13:43:12 +02:00 |
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Thaum Rystra
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6506cfd727
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Removed extraneous variable name field from spell list form
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2020-05-08 15:49:16 +02:00 |
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Thaum Rystra
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f486c3f176
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Fixed armor proficiency skilltype not existing
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2020-05-08 15:47:36 +02:00 |
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Thaum Rystra
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5597acb0ea
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Fixed spells not persisting checkbox values
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2020-05-08 15:37:07 +02:00 |
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Thaum Rystra
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31185a4b12
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Invite system created, mostly done, but timeboxed for now
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2020-05-07 14:52:18 +02:00 |
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Thaum Rystra
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48e54c42b4
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Improved usability and UI for Features. Fixed embedded computations
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2020-05-02 17:54:22 +02:00 |
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Thaum Rystra
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1ca6bc834a
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Removed variable names from items, now only use tags. Items can also be attuned
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2020-04-30 14:52:41 +02:00 |
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Thaum Rystra
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1763358642
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Ui tweaks
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2020-04-29 14:00:58 +02:00 |
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Thaum Rystra
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ed9cfee9f9
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Added autocomplete for fields that expect variable names
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2020-04-29 10:53:06 +02:00 |
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Thaum Rystra
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966fcc449d
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Hit dice now explicitly set their size
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2020-04-28 17:12:22 +02:00 |
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