Commit Graph

143 Commits

Author SHA1 Message Date
Stefan Zermatten
7922e30ddc Added tags to some properties. Added condition to class levels 2020-10-15 16:00:32 +02:00
Stefan Zermatten
1ba4f76763 Class levels can now have conditions 2020-10-15 15:57:19 +02:00
Stefan Zermatten
ed17d9e2d2 Added slotfiller property type to increase control over slot filling 2020-10-15 14:54:58 +02:00
Stefan Zermatten
8e9405b5ad Allowed slots with unlimited children, improved slot ui text 2020-10-15 13:50:46 +02:00
Stefan Zermatten
51569592ab First implementation on Slots UI 2020-10-14 14:45:26 +02:00
Stefan Zermatten
65754dea80 removed damage multipliers from health bar card, it has its own card 2020-09-29 10:54:27 +02:00
Stefan Zermatten
a5c16ba83a Overhauled inventory tab again. Closer in functionality to V1 2020-08-22 00:36:17 +02:00
Stefan Zermatten
46501f2759 Spells that aren't prepared no longer count as active properties 2020-08-21 16:34:52 +02:00
Stefan Zermatten
a6ed1004be Added Resistance, Vulnerability, and Immunity to the health bar card 2020-08-21 16:27:01 +02:00
Stefan Zermatten
8539356b9e Added UI to prepare spells 2020-08-21 16:04:31 +02:00
Stefan Zermatten
bc001202ec Fixed spell list tiles not being opaque 2020-07-26 19:47:44 +02:00
Stefan Zermatten
0f20cd4bd9 Implemented drag and drop on spells page 2020-07-26 19:39:50 +02:00
Stefan Zermatten
56f9e82326 Improved spells tab to be more in line with the v1 implementation 2020-06-29 14:52:47 +02:00
Stefan Zermatten
6ddea8a8ab Improved slot schema, added ui for slots 2020-06-29 14:15:49 +02:00
Stefan Zermatten
2af687361e Improved spell appearance in spell tab 2020-06-23 01:36:48 +02:00
Stefan Zermatten
e572807082 Attributes of type spell slot now store their slot level 2020-06-23 01:36:21 +02:00
Stefan Zermatten
c44aeac198 Added 'prepared' field to spells 2020-06-22 13:45:47 +02:00
Stefan Zermatten
8cbfec25b3 Added the setting to swap ability scores and modifiers to the account page 2020-06-22 13:22:53 +02:00
Stefan Zermatten
315073bd8e Refactored actions and let actions apply buffs to self 2020-06-21 23:54:51 +02:00
Stefan Zermatten
9b01f5fb45 Improved actions UI, Actions (including spells) can now have icons 2020-06-17 13:23:13 +02:00
Stefan Zermatten
e1bfb173ab Overhauled action detail view 2020-06-16 13:51:58 +02:00
Stefan Zermatten
ecba587253 Fixed a bug with proficiency forms not editing proficiency correctly 2020-06-16 12:35:50 +02:00
Stefan Zermatten
3f540d0f14 Overhaul of character action components, actions now consume resources 2020-06-15 22:30:27 +02:00
Stefan Zermatten
dc18734d1f Backend work to support actions consuming their resources on use 2020-06-13 23:11:49 +02:00
Stefan Zermatten
1535e00093 Denormalized some calculations into recomputation step 2020-06-07 21:08:53 +02:00
Stefan Zermatten
986fe8fd93 Added an autofocus field to most forms 2020-06-05 22:39:21 +02:00
Stefan Zermatten
dd4596851e Improved class level viewer and tree node view 2020-06-05 22:25:22 +02:00
Stefan Zermatten
bc3fc9574a Added loading and empty state to experience list 2020-06-05 22:20:40 +02:00
Stefan Zermatten
f7ee09470e Improved container and item forms and viewers 2020-05-31 18:50:00 +02:00
Stefan Zermatten
c56cebc652 Fixed dark/light font color swapping not working in dark mode 2020-05-31 15:58:21 +02:00
Stefan Zermatten
4bdc254627 Improved item viewer significantly, including increment button. 2020-05-30 23:36:27 +02:00
Stefan Zermatten
060c44f384 Added svg icons, currently only for items 2020-05-30 18:04:48 +02:00
Stefan Zermatten
8138cd98f1 Added quantities to item tree views 2020-05-30 12:52:15 +02:00
Stefan Zermatten
5195e3fad5 Made health bar input accept negative sign from copy-paste and mobile (hopefully) 2020-05-30 12:45:11 +02:00
Stefan Zermatten
eb97a98644 removed dead reference to reset multipliers 2020-05-30 12:34:00 +02:00
Stefan Zermatten
51845c62a7 Skill base values now work in a way consistent with attribute base values 2020-05-30 12:32:05 +02:00
Stefan Zermatten
56cd48da9d Fixed health bars not hiding 2020-05-29 00:38:12 +02:00
Thaum Rystra
9236f3e477 Added calculation errors to attributes and toggles 2020-05-28 20:33:08 +02:00
Thaum Rystra
7f2401da81 Referencing a missing variable in an effect now returns zero, not an error 2020-05-28 19:58:52 +02:00
Thaum Rystra
edf68b1355 Properties in dropdowns are sorted by order again, rather than name 2020-05-28 15:59:04 +02:00
Thaum Rystra
868b9e11fa Added 'set' operation to effects, it overrides all other numerical effects 2020-05-28 15:58:48 +02:00
Thaum Rystra
7a75d34246 Added healing damage type 2020-05-28 15:41:46 +02:00
Thaum Rystra
1c26b7717c Fixed saving throw fields that weren't working, added name to saving throws 2020-05-28 12:29:41 +02:00
Thaum Rystra
dfb144b8dc Added color picking to library properties 2020-05-25 19:09:55 +02:00
Thaum Rystra
81131ddb9f Allowed non-patreons to view, but not edit, sheets and libraries 2020-05-21 16:50:06 +02:00
Thaum Rystra
26d836767b Fixed some broken forms 2020-05-21 14:57:35 +02:00
Thaum Rystra
b640ce457f Removed unused story files 2020-05-21 12:49:40 +02:00
Thaum Rystra
13a0d66433 Disabled various buttons when the user doesn't have edit permission 2020-05-21 12:47:02 +02:00
Thaum Rystra
32eb85a099 Refactored all forms to disable all fields without edit permission 2020-05-20 16:40:47 +02:00
Thaum Rystra
4a039e769b Added viewers, tree node viewers and fixed forms for new damage schema 2020-05-19 00:15:05 +02:00