Stefan Zermatten
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326d1bd165
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Refactored computation into folders
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2021-02-04 13:33:20 +02:00 |
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Stefan Zermatten
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449a4fba7d
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Refactored creature property methods into separate documents, might have broken a lot of things
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2021-02-04 11:38:29 +02:00 |
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Stefan Zermatten
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e7a27e4b83
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Fixed hit dice breaking long rests
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2021-01-31 19:45:14 +02:00 |
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Stefan Zermatten
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83f2047dbe
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Replaced expensive getActiveProperties with cheaper filter by inactive field
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2021-01-28 14:29:10 +02:00 |
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Stefan Zermatten
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ea8d036c72
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Added rate limiting to all methods
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2020-06-06 14:23:13 +02:00 |
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Stefan Zermatten
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298f659829
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Fixed broken import
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2020-05-28 23:48:01 +02:00 |
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Stefan Zermatten
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b99d1a00f5
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Fixed small issues with hit dice on long rest. rests trigger recomputations now
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2020-05-28 23:43:03 +02:00 |
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Thaum Rystra
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15ad8b1f5d
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Added short and long rest buttons, closes #87
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2020-05-28 23:17:25 +02:00 |
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