Ganonsmasher
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583b652fc4
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Found a fix for toggles.
It doesn't fix the problem of their property being absent on the stats page cards, but they can compute properly and disable their children with this.
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2020-12-15 18:08:29 -05:00 |
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Stefan Zermatten
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827430c987
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Fixed edit permission errors for some creature prop methods
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2020-11-12 21:25:48 +02:00 |
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Stefan Zermatten
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23c77690a1
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Healing damage type now heals instead of damaging
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2020-11-12 13:01:09 +02:00 |
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Stefan Zermatten
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525b528d9a
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Added attribute damage and self damage results to actions and log.
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2020-11-12 12:57:48 +02:00 |
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Stefan Zermatten
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3024168e95
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Replaced old parser with new parser
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2020-11-10 14:07:22 +02:00 |
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Stefan Zermatten
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7cb65954b5
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Added the ability to hide slots when full
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2020-11-05 14:05:17 +02:00 |
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Stefan Zermatten
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749799d869
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Denormalised slot fill total to database
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2020-11-05 13:35:55 +02:00 |
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Stefan Zermatten
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3293dad671
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Limited what fields are included when fetching recompute documents to improve performance
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2020-11-05 12:59:48 +02:00 |
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Stefan Zermatten
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9722bbc667
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Characters now recompute on subscribe if they haven't been computed in the current version
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2020-11-04 14:27:31 +02:00 |
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Stefan Zermatten
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2fb0ba79c6
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began work to get inactive state of properties denormalised
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2020-11-03 15:57:14 +02:00 |
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Stefan Zermatten
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54806b0f3c
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Merge branch 'version-2' of https://github.com/ThaumRystra/DiceCloud1 into version-2
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2020-10-19 11:39:24 +02:00 |
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Stefan Zermatten
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1165158d46
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Forced creatures to reorder their docs before recomputing
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2020-10-19 11:39:21 +02:00 |
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Stefan Zermatten
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3f4cb8e26b
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Added undo buttons for deleting properties off a creature
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2020-10-17 19:10:37 +02:00 |
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Stefan Zermatten
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8f89f4b63f
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Ensured all subscriptions return empty arrays instead of errors or ready
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2020-10-15 12:34:46 +02:00 |
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Stefan Zermatten
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d2cb86ac27
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Fixed broken logging for actions
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2020-10-14 11:33:25 +02:00 |
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Stefan Zermatten
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bde9183158
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Log optimistic UI now fixed, rolls are now instant
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2020-10-14 11:25:05 +02:00 |
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Stefan Zermatten
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dee8249f61
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Creature logs are now removed with creatures
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2020-10-13 12:43:55 +02:00 |
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Stefan Zermatten
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a87cb1286a
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Improved custom rolls on log tab
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2020-10-06 09:53:08 +02:00 |
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Stefan Zermatten
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a6a96fc19f
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Started work on character log for rolls to be stored
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2020-09-29 22:34:30 +02:00 |
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Stefan Zermatten
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75ab43da00
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Started work on UI for rolling checks
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2020-09-29 16:37:28 +02:00 |
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Stefan Zermatten
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bc5c465a32
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Started work on checks
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2020-09-18 14:00:29 +02:00 |
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Stefan Zermatten
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a5c16ba83a
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Overhauled inventory tab again. Closer in functionality to V1
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2020-08-22 00:36:17 +02:00 |
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Stefan Zermatten
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46501f2759
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Spells that aren't prepared no longer count as active properties
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2020-08-21 16:34:52 +02:00 |
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Stefan Zermatten
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9c93747845
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Fixed bug where array accessors were attempting to use the substitution engine prematurely
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2020-08-10 04:14:53 +02:00 |
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Stefan Zermatten
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a51154e434
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Prevented test webhooks being sent in production
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2020-07-26 19:56:08 +02:00 |
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Stefan Zermatten
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95d8d2cb9a
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Started work on tabletop view
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2020-07-17 23:31:12 +02:00 |
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Stefan Zermatten
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47345b3694
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Experimenting with webhooks.
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2020-07-13 16:38:24 +02:00 |
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Stefan Zermatten
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308168791b
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Made dX rolls work as 1dX
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2020-06-30 15:15:55 +02:00 |
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Stefan Zermatten
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7be4280508
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Began implementing dice rolls in the maths parser
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2020-06-30 14:40:20 +02:00 |
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Stefan Zermatten
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56f9e82326
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Improved spells tab to be more in line with the v1 implementation
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2020-06-29 14:52:47 +02:00 |
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Stefan Zermatten
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6ddea8a8ab
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Improved slot schema, added ui for slots
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2020-06-29 14:15:49 +02:00 |
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Stefan Zermatten
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e1ddfb2cab
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Fixed a bug where registering a property without disabledByToggle breaks recompuation
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2020-06-24 18:20:56 +02:00 |
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Stefan Zermatten
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2af687361e
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Improved spell appearance in spell tab
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2020-06-23 01:36:48 +02:00 |
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Stefan Zermatten
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e572807082
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Attributes of type spell slot now store their slot level
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2020-06-23 01:36:21 +02:00 |
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Stefan Zermatten
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315073bd8e
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Refactored actions and let actions apply buffs to self
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2020-06-21 23:54:51 +02:00 |
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Stefan Zermatten
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50b99ef54f
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Improved performance of adding library properties with many decendants
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2020-06-21 23:24:07 +02:00 |
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Stefan Zermatten
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3f540d0f14
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Overhaul of character action components, actions now consume resources
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2020-06-15 22:30:27 +02:00 |
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Stefan Zermatten
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dc18734d1f
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Backend work to support actions consuming their resources on use
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2020-06-13 23:11:49 +02:00 |
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Stefan Zermatten
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1535e00093
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Denormalized some calculations into recomputation step
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2020-06-07 21:08:53 +02:00 |
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Stefan Zermatten
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8d41643136
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Increased damage property rate limit to 4/s
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2020-06-06 14:25:23 +02:00 |
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Stefan Zermatten
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ea8d036c72
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Added rate limiting to all methods
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2020-06-06 14:23:13 +02:00 |
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Stefan Zermatten
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93d566e263
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Exposed methods and publications to http requests, changed method names
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2020-06-06 12:31:07 +02:00 |
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Stefan Zermatten
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db1ae5db3d
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Iterated on XP system
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2020-06-05 21:48:28 +02:00 |
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Stefan Zermatten
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d1e7eb2fa0
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Added basic XP system
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2020-06-05 16:14:26 +02:00 |
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Stefan Zermatten
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edf3920e84
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Character sheet toolbars now match the color of the character
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2020-05-31 22:16:38 +02:00 |
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Stefan Zermatten
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d24fb5661d
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re-enabled computation on client side for optimistic UI
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2020-05-30 23:56:55 +02:00 |
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Stefan Zermatten
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4bdc254627
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Improved item viewer significantly, including increment button.
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2020-05-30 23:36:27 +02:00 |
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Stefan Zermatten
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060c44f384
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Added svg icons, currently only for items
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2020-05-30 18:04:48 +02:00 |
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Stefan Zermatten
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51845c62a7
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Skill base values now work in a way consistent with attribute base values
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2020-05-30 12:32:05 +02:00 |
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Stefan Zermatten
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298f659829
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Fixed broken import
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2020-05-28 23:48:01 +02:00 |
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