Stefan Zermatten
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a8aa1923a8
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Fixed spells having a stray deativatedBySelf flag
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2021-03-01 14:01:34 +02:00 |
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Stefan Zermatten
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3517636b8b
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Reworked toggles, again, to try and catch more edge cases. Made toggles set the inactive status of their property children in the compute step instead of the inactive denormalisation step
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2021-03-01 11:41:59 +02:00 |
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Stefan Zermatten
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6571fb860a
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Toggles now work in actions to make choices based on action context
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2021-02-22 11:36:30 +02:00 |
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Stefan Zermatten
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449a4fba7d
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Refactored creature property methods into separate documents, might have broken a lot of things
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2021-02-04 11:38:29 +02:00 |
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Stefan Zermatten
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403f2663c2
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Fixed bugs with item display, equipment will now automatically move to the first property with the 'equipment' tag, carried items will move to the first property with the 'carried' tag
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2021-01-12 12:54:02 +02:00 |
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Stefan Zermatten
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ae5b4b7d5c
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Made inactive toggle decendants specifically included when recomputing active properties
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2021-01-11 22:03:54 +02:00 |
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Ganonsmasher
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583b652fc4
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Found a fix for toggles.
It doesn't fix the problem of their property being absent on the stats page cards, but they can compute properly and disable their children with this.
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2020-12-15 18:08:29 -05:00 |
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Stefan Zermatten
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2fb0ba79c6
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began work to get inactive state of properties denormalised
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2020-11-03 15:57:14 +02:00 |
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