Stefan Zermatten
aa8f2d230d
Hunted the last of the \t's to extinction
2022-10-09 16:56:28 +02:00
Stefan Zermatten
2fa913b09a
Applied style rules to genocide all \t characters
2022-10-09 16:01:36 +02:00
Stefan Zermatten
b051d764f8
Slot cards have slot color as outline
2022-09-13 15:47:31 +02:00
Stefan Zermatten
fd87b7fb75
Added advantage popup to spell cast
2022-09-09 13:20:54 +02:00
Stefan Zermatten
11a527481e
Show Point buy on Build tab
2022-08-25 13:18:24 +02:00
Stefan Zermatten
c6ca8c1fa4
Added point buy to computation engine
2022-08-19 14:03:12 +02:00
Stefan Zermatten
59a488256b
Added buff removers
2022-08-17 11:38:30 +02:00
Stefan Zermatten
193d5eec50
Changed slot cards to column layout
2022-08-16 13:40:58 +02:00
Stefan Zermatten
f86152675f
Added button to unhide hidden slots
2022-08-16 12:31:37 +02:00
Stefan Zermatten
cbac5264cd
Added delete buttons to slot fill card
2022-08-16 11:44:08 +02:00
Stefan Zermatten
4c2aabf90d
Fixed character sheet toolbar alignment on mobile
2022-08-16 10:03:07 +02:00
Stefan Zermatten
48331d3806
Fixed added properties being added based on tree
...
tab selection even when on other tabs
2022-08-16 09:49:34 +02:00
Stefan Zermatten
f2a1861279
Fixed Slot cards not using markdown
2022-08-15 15:38:57 +02:00
Stefan Zermatten
2bb3265356
Fixed client error in creature form
2022-08-15 10:32:27 +02:00
Stefan Zermatten
ecfeeaccd9
Breadcrumbs now show when editing property
2022-08-12 19:20:23 +02:00
Stefan Zermatten
fd79bc2bb3
Removed empty dependency loop errors
2022-07-26 14:09:51 +02:00
Stefan Zermatten
53ed271ea2
Calculation errors moved to the build page
...
Can be hidden, restyled to improve usability
in light mode
2022-07-26 13:33:05 +02:00
Stefan Zermatten
4c5c537f29
Improved slot tag handling
2022-07-24 21:50:31 +02:00
Stefan Zermatten
27a21aed59
Added error alert to stat tab for dependency loops
2022-07-24 19:59:43 +02:00
Stefan Zermatten
be654d5d45
Added tree root dialog to breadcrumbs
2022-07-24 14:46:27 +02:00
Stefan Zermatten
8b62bac83f
Added classes and level up button to build tab
2022-07-24 14:17:27 +02:00
Stefan Zermatten
6f7e742eb9
More of the sheet conforms to library allowances
2022-07-20 00:09:58 +02:00
Stefan Zermatten
f8e9131bdd
Vastly improved new character UX
...
Characters now can limit which libraries they allow
2022-07-18 13:45:14 +02:00
Stefan Zermatten
59ef7527b7
Fixed some errors with character insertion/deletion
2022-07-09 12:53:44 +02:00
Stefan Zermatten
b8a03245ea
Level up dialog now working
2022-07-05 15:40:55 +02:00
Stefan Zermatten
1a71c2cfa7
Began implementing class level up UI
2022-07-04 13:55:41 +02:00
Stefan Zermatten
00272e7b55
Action cards now show their decendants
2022-06-29 15:27:12 +02:00
Stefan Zermatten
f07f05ca2c
Moved creature variables to their own collection
...
Another big change to the engine, expect bugs
2022-06-29 14:54:25 +02:00
Stefan Zermatten
9cc4186171
Reduced data load in slot fill dialog
2022-06-21 11:00:50 +02:00
Stefan Zermatten
9f59a6cf86
Fixed long folder names not truncating correctly
2022-06-20 15:11:39 +02:00
Stefan Zermatten
9b1ec46064
Added children properties to prop edit dialog
2022-06-08 12:22:51 +02:00
Stefan Zermatten
11f373ddd8
Improved slotCard UI
2022-06-07 23:27:14 +02:00
Stefan Zermatten
385ac17812
Added big slot cards to build tab, improved build tab
2022-06-07 21:43:35 +02:00
Stefan Zermatten
ddc7f87a4a
Replaced unsupported cron manager with new one
2022-05-03 11:29:27 +02:00
Stefan Zermatten
abb8890070
Build card being converted into build tree
...
Still need to be able to delete fillers
2022-05-02 12:32:14 +02:00
Stefan Zermatten
8dbcae1060
Fixed FAB appearing on wrong tabs
2022-05-01 23:43:31 +02:00
Stefan Zermatten
2ca9ac5342
Added storage stats to the account page
2022-04-23 09:52:20 +02:00
Stefan Zermatten
13b6689ba4
Progress on file system UI
2022-04-22 11:30:59 +02:00
Stefan Zermatten
88bc223daa
Began working on build tab
2022-04-20 13:56:06 +02:00
Stefan Zermatten
788cbb182d
Action system improvements
...
- Actions/spells now display their summary, not their description
- All save branches and attack branches run when there are no targets
- Improved action logging
- Index branch lets you customise a choice of children to run
2022-03-09 01:31:09 +02:00
Stefan Zermatten
e7f718c785
Prevented updates from running on the server if they fail client validation
2022-03-08 13:15:48 +02:00
Stefan Zermatten
9732db8d67
Hid damage multiplier card if there are no multipliers
2022-03-05 18:56:34 +02:00
Stefan Zermatten
2442ae4fa0
Overhauled damage multipliers UX
...
Form and viewer revamp
custom damage types
Variables: `bludgeoning.resistance`
2022-03-05 16:23:21 +02:00
Stefan Zermatten
4b4e3a8928
Improve hover highlight UI effects for cards in dark mode
...
In light mode a change in elevation changes the drop shadow, but this is
all but invisible in dark mode, so I added a highlight to the cards when
hovering to show that the card can be expanded with a click
2022-03-03 17:21:59 +02:00
Stefan Zermatten
e6c7d79d7d
Overhauled spell casting UX
2022-02-27 22:14:32 +02:00
Stefan Zermatten
3646c13355
Merge branch 'version-2-dev' into version-2
2022-02-26 17:35:58 +02:00
Stefan Zermatten
27665e0bdc
Finished roll check and roll attack buttons from stats page
2022-02-26 17:35:26 +02:00
Stefan Zermatten
b1feb126df
Fixed inventory weight and value fields
2022-02-24 02:39:39 +02:00
Stefan Zermatten
90b277e181
Fixed not operator !working
2022-02-22 19:16:03 +02:00
Stefan Zermatten
dc4d0416a2
Fixed spells disabled by toggles still appearing in spell lists
2022-02-22 19:07:40 +02:00