Stefan Zermatten
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439eadf079
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Condensed logs to a single card per action
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2021-02-11 15:48:23 +02:00 |
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Stefan Zermatten
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d7083cf242
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Hid unused cards on the stats tab
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2021-02-11 13:48:10 +02:00 |
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Stefan Zermatten
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3af5e820ca
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Stopped inactive effects showing up in attributes
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2021-02-11 13:38:34 +02:00 |
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Stefan Zermatten
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20aaab4dea
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Hid inactive notes
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2021-02-11 13:14:31 +02:00 |
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Stefan Zermatten
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81cdf282ea
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Stopped inactive properties from showing computed inline fields, since they are not recomputed while inactive
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2021-02-11 13:12:35 +02:00 |
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Stefan Zermatten
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3313ed0297
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Added constants to the UI and Computation Engine
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2021-02-11 13:03:31 +02:00 |
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Stefan Zermatten
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25fd5c18e8
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Fixed casting broken by refactoring
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2021-02-11 10:13:35 +02:00 |
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Stefan Zermatten
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5b9bb6e4bc
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Fixed spending resources for actions broken by refactoring
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2021-02-11 10:13:23 +02:00 |
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Stefan Zermatten
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74370f6fec
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Performance optimization: Removed creature document from injection to prevent uneccessary Vue re-rendering
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2021-02-11 10:04:28 +02:00 |
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Stefan Zermatten
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565ddccba6
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fixed broken import
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2021-02-04 16:55:50 +02:00 |
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Stefan Zermatten
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4ea4348a02
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Now writing partial recalculations to creature variables
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2021-02-04 16:52:26 +02:00 |
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Stefan Zermatten
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280f30dab5
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Improved dependencies-only recalculations and fixed many calculation bugs
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2021-02-04 16:16:51 +02:00 |
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Stefan Zermatten
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6d1e3f078c
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Optimised when certain recompute functions are called to prevent unccessary work
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2021-02-04 13:59:08 +02:00 |
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Stefan Zermatten
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326d1bd165
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Refactored computation into folders
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2021-02-04 13:33:20 +02:00 |
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Stefan Zermatten
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87fa941f63
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Merge branch 'version-2' of https://github.com/ThaumRystra/DiceCloud into version-2
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2021-02-04 11:38:55 +02:00 |
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Stefan Zermatten
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449a4fba7d
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Refactored creature property methods into separate documents, might have broken a lot of things
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2021-02-04 11:38:29 +02:00 |
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Stefan Zermatten
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9ff096ec0f
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Added modulo operator
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2021-02-03 09:33:00 +02:00 |
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Stefan Zermatten
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f9f0186d95
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Fixed error where parser was not creating accessor nodes correctly
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2021-02-03 00:39:11 +02:00 |
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Stefan Zermatten
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60ea545ee9
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Started implementing constant property
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2021-02-02 16:36:23 +02:00 |
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Stefan Zermatten
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aaa5d0b63b
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Allowed effects and calculations to target nearest ancestors of #type
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2021-02-02 16:11:59 +02:00 |
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Stefan Zermatten
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69c72e0987
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Fixed parenthesis being discarded from compiled calculations in cases where they should not be
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2021-02-02 15:13:49 +02:00 |
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Stefan Zermatten
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a6df4df534
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Fixed some fields not storing strings when compiling calculations
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2021-02-02 15:07:31 +02:00 |
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Stefan Zermatten
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8b8f9bea6f
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Removed character variables from creatures injected into character sheet as context
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2021-01-31 20:13:45 +02:00 |
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Stefan Zermatten
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e7a27e4b83
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Fixed hit dice breaking long rests
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2021-01-31 19:45:14 +02:00 |
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Stefan Zermatten
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e14e875c42
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Fixed conMod not being signed in hit dice tiles
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2021-01-31 19:43:09 +02:00 |
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Stefan Zermatten
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a7898bfe4b
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Fixed props not having a default array for embedded calculations
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2021-01-31 19:42:49 +02:00 |
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Stefan Zermatten
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aee899e181
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Removed all UI computations from viewers and components
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2021-01-31 18:42:17 +02:00 |
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Stefan Zermatten
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a5284bf6e8
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Made 'always prepared' spells show up in casting list
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2021-01-30 11:22:29 +02:00 |
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Stefan Zermatten
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0ea3f7a975
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Migrated fields to embedded property calculations
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2021-01-29 13:04:53 +02:00 |
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Stefan Zermatten
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1167538977
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Denormalised inline calculations to property documents, needs to be referenced by UI still
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2021-01-29 12:29:01 +02:00 |
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Stefan Zermatten
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9c799e3dc9
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Added search to slot fill dialog
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2021-01-28 17:09:37 +02:00 |
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Stefan Zermatten
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2bf749c4f1
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Fixed: Layout of slot fill dialog is no longer broken by tall images, background is now the correct color
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2021-01-28 16:48:33 +02:00 |
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Stefan Zermatten
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db83d5f82a
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Fix: Tabs and tab headers no longer lose sync when changing characters
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2021-01-28 16:17:03 +02:00 |
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Stefan Zermatten
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d596061fa8
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Fixed: Attributes that aren't ability scores now have their modifiers removed correctly
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2021-01-28 16:05:47 +02:00 |
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Stefan Zermatten
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78efe639ed
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Fixed: Zero effect passive bonus now causes passive skill value to show.
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2021-01-28 16:01:58 +02:00 |
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Stefan Zermatten
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e5bde38745
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Removed console timers from recompute function: it's not the primary slowdown
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2021-01-28 15:00:36 +02:00 |
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Stefan Zermatten
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83f2047dbe
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Replaced expensive getActiveProperties with cheaper filter by inactive field
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2021-01-28 14:29:10 +02:00 |
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Stefan Zermatten
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fc03097ed8
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Patreon access is now given by tier instead of by price paid
|
2021-01-28 12:15:45 +02:00 |
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Stefan Zermatten
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252ac23391
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Merge branch 'version-2' of https://github.com/ThaumRystra/DiceCloud into version-2
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2021-01-27 22:25:19 +02:00 |
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Stefan Zermatten
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531ddce6a0
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Added dependency tracking to computations for future optimization effort
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2021-01-27 22:24:28 +02:00 |
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Stefan Zermatten
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3cdeb73c30
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Stopped removed items from showing up in inventory containers
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2021-01-25 12:38:46 +02:00 |
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Stefan Zermatten
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c780c11e3f
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Improved spell slot casting dialog with search, filters, spell details
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2021-01-22 14:09:23 +02:00 |
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Stefan Zermatten
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100c93b5ae
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Stopped dialog animation mocking transparent elements' background color
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2021-01-22 12:20:33 +02:00 |
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Stefan Zermatten
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a4e6dd1d66
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Added spellcasting to the stats page, click the icon next to a spell slot to cast
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2021-01-19 16:10:34 +02:00 |
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Stefan Zermatten
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1b3b6362f7
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Exposed spellSlotLevelValue to creature variables store
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2021-01-19 12:07:40 +02:00 |
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Stefan Zermatten
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bdf4074e3c
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Added first pass at denormalizing inventory data, needs testing and integration
|
2021-01-15 17:41:06 +02:00 |
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Stefan Zermatten
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9492b2d8b8
|
Characters now start with a slot for a base. New characters start on the character tab with the build dialog open.
|
2021-01-14 12:28:51 +02:00 |
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Stefan Zermatten
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27f1f4e720
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Fixed a bug with dialog animations hiding buttons by failing to clean up
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2021-01-12 13:51:36 +02:00 |
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Stefan Zermatten
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d63b8c835d
|
Fixed bug in last release where unlimited slots were always hidden on hide when full
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2021-01-12 13:51:11 +02:00 |
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Stefan Zermatten
|
85f3881935
|
Removed alert about data loss, most data structures are stable and it's being alarmist
|
2021-01-12 13:40:02 +02:00 |
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