Stefan Zermatten
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3f540d0f14
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Overhaul of character action components, actions now consume resources
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2020-06-15 22:30:27 +02:00 |
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Stefan Zermatten
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dc18734d1f
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Backend work to support actions consuming their resources on use
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2020-06-13 23:11:49 +02:00 |
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Stefan Zermatten
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1535e00093
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Denormalized some calculations into recomputation step
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2020-06-07 21:08:53 +02:00 |
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Stefan Zermatten
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8d41643136
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Increased damage property rate limit to 4/s
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2020-06-06 14:25:23 +02:00 |
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Stefan Zermatten
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ea8d036c72
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Added rate limiting to all methods
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2020-06-06 14:23:13 +02:00 |
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Stefan Zermatten
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93d566e263
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Exposed methods and publications to http requests, changed method names
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2020-06-06 12:31:07 +02:00 |
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Stefan Zermatten
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b4da32f9ab
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Fixed soft removed documents never getting permanently removed
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2020-06-05 23:08:31 +02:00 |
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Stefan Zermatten
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db1ae5db3d
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Iterated on XP system
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2020-06-05 21:48:28 +02:00 |
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Stefan Zermatten
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d1e7eb2fa0
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Added basic XP system
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2020-06-05 16:14:26 +02:00 |
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Stefan Zermatten
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edf3920e84
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Character sheet toolbars now match the color of the character
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2020-05-31 22:16:38 +02:00 |
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Stefan Zermatten
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f7ee09470e
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Improved container and item forms and viewers
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2020-05-31 18:50:00 +02:00 |
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Stefan Zermatten
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8f81614294
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Weight and value are no longer required on containers
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2020-05-31 15:59:37 +02:00 |
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Stefan Zermatten
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d24fb5661d
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re-enabled computation on client side for optimistic UI
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2020-05-30 23:56:55 +02:00 |
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Stefan Zermatten
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4bdc254627
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Improved item viewer significantly, including increment button.
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2020-05-30 23:36:27 +02:00 |
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Stefan Zermatten
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32c9283569
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Library items can now correctly store icons
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2020-05-30 18:19:57 +02:00 |
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Stefan Zermatten
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060c44f384
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Added svg icons, currently only for items
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2020-05-30 18:04:48 +02:00 |
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Stefan Zermatten
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51845c62a7
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Skill base values now work in a way consistent with attribute base values
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2020-05-30 12:32:05 +02:00 |
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Stefan Zermatten
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298f659829
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Fixed broken import
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2020-05-28 23:48:01 +02:00 |
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Stefan Zermatten
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b99d1a00f5
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Fixed small issues with hit dice on long rest. rests trigger recomputations now
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2020-05-28 23:43:03 +02:00 |
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Thaum Rystra
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15ad8b1f5d
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Added short and long rest buttons, closes #87
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2020-05-28 23:17:25 +02:00 |
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Thaum Rystra
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d4804e5292
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Made minimum variable name 2 characters long
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2020-05-28 21:26:31 +02:00 |
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Thaum Rystra
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36c23e1eb5
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Made hiding stats that aren't targeted by effects or proficiencies an option
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2020-05-28 21:06:40 +02:00 |
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Thaum Rystra
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9236f3e477
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Added calculation errors to attributes and toggles
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2020-05-28 20:33:08 +02:00 |
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Thaum Rystra
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2c671acf72
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Made sure effects without calculations don't have computed results
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2020-05-28 20:14:19 +02:00 |
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Thaum Rystra
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44e726417e
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Convert mathjs objects to strings in evaluations
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2020-05-28 20:10:33 +02:00 |
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Thaum Rystra
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7f2401da81
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Referencing a missing variable in an effect now returns zero, not an error
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2020-05-28 19:58:52 +02:00 |
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Thaum Rystra
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4c8512af80
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Rounding only occurs on numbers, preventing uneccessary type casting of attribute values
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2020-05-28 16:06:00 +02:00 |
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Thaum Rystra
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868b9e11fa
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Added 'set' operation to effects, it overrides all other numerical effects
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2020-05-28 15:58:48 +02:00 |
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Thaum Rystra
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14f5c3e797
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improved field naming for damage multiplier tag targeting
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2020-05-28 15:47:02 +02:00 |
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Thaum Rystra
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1c26b7717c
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Fixed saving throw fields that weren't working, added name to saving throws
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2020-05-28 12:29:41 +02:00 |
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Thaum Rystra
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a41b267364
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Use embedded property dialog in tree tab. Colors for creature properties
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2020-05-25 19:36:14 +02:00 |
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Thaum Rystra
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dfb144b8dc
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Added color picking to library properties
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2020-05-25 19:09:55 +02:00 |
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Thaum Rystra
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b61dd6e81a
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Added maximum length of ancestors array
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2020-05-25 17:25:49 +02:00 |
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Thaum Rystra
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add0cac31d
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Added "duplicate" option to library properties
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2020-05-25 17:23:36 +02:00 |
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Thaum Rystra
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a55c1382b1
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Fixed skills not computing below zero
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2020-05-24 04:30:14 +02:00 |
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Thaum Rystra
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7571806cd0
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Made user profiles optional
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2020-05-23 12:07:42 +02:00 |
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Thaum Rystra
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81131ddb9f
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Allowed non-patreons to view, but not edit, sheets and libraries
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2020-05-21 16:50:06 +02:00 |
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Thaum Rystra
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4a039e769b
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Added viewers, tree node viewers and fixed forms for new damage schema
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2020-05-19 00:15:05 +02:00 |
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Thaum Rystra
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93ab67a91b
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Fixed failure to recompute creature on tree reorganize
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2020-05-18 23:53:34 +02:00 |
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Thaum Rystra
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7592332637
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Fixed setDocToLastOrder not working with new ordering design
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2020-05-18 20:09:21 +02:00 |
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Thaum Rystra
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397ff82c43
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Organizing the tree now causes a character recomputation where relevant
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2020-05-18 19:58:28 +02:00 |
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Thaum Rystra
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9214529284
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rewrote entire ordering structure for ancestor trees
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2020-05-18 02:03:14 +02:00 |
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Thaum Rystra
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ad3bec3521
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Began working on bringing forms and UI in line with data structure overhaul
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2020-05-17 00:06:19 +02:00 |
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Thaum Rystra
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ca5ded7ded
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Class levels now recompute properly
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2020-05-16 22:51:17 +02:00 |
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Thaum Rystra
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5c0a2a4d6c
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Overhauled computations to allow for toggles :'( that sucked
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2020-05-16 22:03:21 +02:00 |
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Thaum Rystra
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7024adecaf
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created a general way to fetch the active properties of an ancestor
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2020-05-16 17:08:57 +02:00 |
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Thaum Rystra
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cd2727b61c
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Can now link google account
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2020-05-16 14:07:22 +02:00 |
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Thaum Rystra
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acb9dc342a
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Improved handling of character avatars, added portraits
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2020-05-16 13:40:54 +02:00 |
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Thaum Rystra
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2c988b8717
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Fixed an error where incorrectly targeted effects would cause computation error
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2020-05-15 17:27:34 +02:00 |
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Thaum Rystra
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2d788f0c07
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ability scores now pass on their skill effects to checks and skills
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2020-05-15 16:38:28 +02:00 |
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