Commit Graph

59 Commits

Author SHA1 Message Date
Stefan Zermatten
5108b32624 Added line breaks in parser strings
Actual line breaks and \n both work
2022-11-20 00:19:41 +02:00
Stefan Zermatten
aa8f2d230d Hunted the last of the \t's to extinction 2022-10-09 16:56:28 +02:00
Stefan Zermatten
2fa913b09a Applied style rules to genocide all \t characters 2022-10-09 16:01:36 +02:00
Stefan Zermatten
dbc5f7253f Finished basic docs 2022-09-05 14:36:39 +02:00
Stefan Zermatten
78cd8ffc8d Creatures are now cached in memory for computation
Also removed dependency group calculation because the optimisation isn't
as useful to reduce DB calls if the creature is in memory anyway
2022-05-11 13:30:33 +02:00
Stefan Zermatten
3a18bce7e6 Added error message for unsupported accessors 2022-05-01 22:54:30 +02:00
Stefan Zermatten
dcc95486b3 fixed parser error when using incorrect call args 2022-04-21 10:59:19 +02:00
Stefan Zermatten
49fa9cc470 Fixed parser to allow $ and x.0.thing in variable references 2022-02-26 19:36:56 +02:00
Stefan Zermatten
59c69a46a8 Attacks can now be rolled with advantage from the stats tab
TODO the action viewer as well still
2022-02-25 13:44:09 +02:00
Stefan Zermatten
5b6bff91a4 Added resolve function to allow users to force a calculation to reduce 2022-02-23 12:58:12 +02:00
Stefan Zermatten
78c67a4fd6 Fixed incorrect use of parser toString in places 2022-02-23 11:07:02 +02:00
Stefan Zermatten
90b277e181 Fixed not operator !working 2022-02-22 19:16:03 +02:00
Stefan Zermatten
80460ceaed Fixed not found calculation warnings showing [object Object]
They were using the wrong "toString" method
2022-02-22 18:02:57 +02:00
Stefan Zermatten
378da71f5d Effects targeting calculations by tag now work in the engine and actions 2022-02-15 15:59:41 +02:00
Stefan Zermatten
6e22e4286f Fixed referencing variable.description in a calculation
Whether the description's inline calculations are calculated or not is 
not defined.
2021-12-08 09:23:29 +02:00
Stefan Zermatten
bc6c857b6b UI work to improve look and feel of Viewers 2021-10-17 23:28:39 +02:00
Stefan Zermatten
ea68cdf86f Migrating UI for new data structures 2021-10-15 11:12:40 +02:00
Stefan Zermatten
0cdec4a429 Start of action system re-write 2021-10-09 12:36:06 +02:00
Stefan Zermatten
1a14393031 Parsed calculations are now cached between calculations
Parsing is one of the more expensive computations done to characters, so 
the parser results are now stored on the DB and only updated if they are 
dirty. A hash is used to determine if the calculation has changed since 
the last computation
2021-10-03 20:59:04 +02:00
Stefan Zermatten
c2d430ad23 Fixed tableLookup returning string instead of number 2021-10-03 19:21:35 +02:00
Stefan Zermatten
b78517b61f Finished migrating parser to be object orientation free. All tests pass 2021-10-03 13:54:17 +02:00
Stefan Zermatten
feffa45cf7 Began work on rewriting parser without object orientation
Parsing is expensive, if the parse tree can be stored on the DB it can 
save a lot of compute time, but mongo can't store Classes, so we 
re-write without classes
2021-10-01 13:41:22 +02:00
Stefan Zermatten
e63dd2560a tested and fixed constant node computations 2021-09-23 12:03:25 +02:00
Stefan Zermatten
5c84836238 More engine rewrite progress, starting to get messy again 2021-09-13 16:12:04 +02:00
Stefan Zermatten
e21586e9ce Added reasonable storage limits to most string and array schemas 2021-08-10 18:12:55 +02:00
Stefan Zermatten
1f633621b7 Fixed a bug with functions accepting rolled arguments 2021-04-22 15:59:12 +02:00
Stefan Zermatten
3c26bb2fc6 Reworked log data format, overhauled snackbar 2021-03-28 12:31:39 +02:00
Stefan Zermatten
574f8373e7 Fixed crash when indexing a non-array node, added more array node errors 2021-03-01 14:47:46 +02:00
Stefan Zermatten
e11ab39864 Added tableLookup function 2021-02-24 11:57:40 +02:00
Stefan Zermatten
2b345c1f77 Improved error handling for most calculations 2021-02-12 11:00:44 +02:00
Stefan Zermatten
439eadf079 Condensed logs to a single card per action 2021-02-11 15:48:23 +02:00
Stefan Zermatten
3313ed0297 Added constants to the UI and Computation Engine 2021-02-11 13:03:31 +02:00
Stefan Zermatten
9ff096ec0f Added modulo operator 2021-02-03 09:33:00 +02:00
Stefan Zermatten
f9f0186d95 Fixed error where parser was not creating accessor nodes correctly 2021-02-03 00:39:11 +02:00
Stefan Zermatten
60ea545ee9 Started implementing constant property 2021-02-02 16:36:23 +02:00
Stefan Zermatten
aaa5d0b63b Allowed effects and calculations to target nearest ancestors of #type 2021-02-02 16:11:59 +02:00
Stefan Zermatten
69c72e0987 Fixed parenthesis being discarded from compiled calculations in cases where they should not be 2021-02-02 15:13:49 +02:00
Stefan Zermatten
fa24430a7f Fixed parsing of variable names with numbers and stacked dice rolls like dd8-> 1d(1d8) 2020-11-13 10:04:37 +02:00
Stefan Zermatten
fde2f821e7 Fixed parser not handling whitespace 2020-11-12 21:44:08 +02:00
Stefan Zermatten
2a1aa02e97 Added true and false keywords, fixed grammar ambiguity in if statements 2020-11-12 15:11:24 +02:00
Stefan Zermatten
aeb347084f Fixed ambiguitiy in grammar caused by previous fixes 2020-11-12 13:47:10 +02:00
Stefan Zermatten
005bc162cb Fixed != not being matched because ! was matched first. Fixed presedence for & | and relational operators 2020-11-12 13:45:14 +02:00
Stefan Zermatten
9941d91bb8 Fixed != operator, separated == and ===, != and !== for strictness control 2020-11-12 13:44:01 +02:00
Stefan Zermatten
3024168e95 Replaced old parser with new parser 2020-11-10 14:07:22 +02:00
Stefan Zermatten
1f0678b50b Added not operator to the parser 2020-11-05 15:32:01 +02:00
Stefan Zermatten
4dad2c41e5 Updated parser to accept underscores in variable names 2020-11-05 14:50:44 +02:00
Stefan Zermatten
30cca39e7c Merge branch 'version-2' of https://github.com/ThaumRystra/DiceCloud1 into version-2 2020-09-28 13:58:03 +02:00
Stefan Zermatten
f27550362a Fixed various parser bugs, implemented unary operators 2020-09-18 22:13:12 +02:00
Stefan Zermatten
bc5c465a32 Started work on checks 2020-09-18 14:00:29 +02:00
Stefan Zermatten
c8ddf9d547 Added the ability to double all number of dice to roll using context 2020-09-18 12:24:08 +02:00