Commit Graph

129 Commits

Author SHA1 Message Date
Stefan Zermatten
ee0e764294 Refactored entire action engine
Triggers needed action context to function outside of the action engine
proper, so now it's been abstracted into its own class
2022-08-13 00:22:32 +02:00
Stefan Zermatten
00272e7b55 Action cards now show their decendants 2022-06-29 15:27:12 +02:00
Stefan Zermatten
c3d9ee7589 Default health bars are now the app's primary color 2022-04-08 18:40:53 +02:00
Stefan Zermatten
d9f572504d Merge branch 'version-2' into version-2-dev 2022-04-08 17:59:20 +02:00
Stefan Zermatten
cb80f3a6da Custom health bar colors. Also works for setting mid and low health colors 2022-04-08 17:58:45 +02:00
Stefan Zermatten
2442ae4fa0 Overhauled damage multipliers UX
Form and viewer revamp
custom damage types
Variables: `bludgeoning.resistance`
2022-03-05 16:23:21 +02:00
Stefan Zermatten
4b4e3a8928 Improve hover highlight UI effects for cards in dark mode
In light mode a change in elevation changes the drop shadow, but this is 
all but invisible in dark mode, so I added a highlight to the cards when 
hovering to show that the card can be expanded with a click
2022-03-03 17:21:59 +02:00
Stefan Zermatten
c4429f5dd7 Item quantity adjustment button now shows loading while in progress 2022-03-03 15:54:44 +02:00
Stefan Zermatten
e6c7d79d7d Overhauled spell casting UX 2022-02-27 22:14:32 +02:00
Stefan Zermatten
27665e0bdc Finished roll check and roll attack buttons from stats page 2022-02-26 17:35:26 +02:00
Stefan Zermatten
7ee4a22d77 Fixed error where dependency loops including classLevels break the sheet 2022-02-26 13:06:00 +02:00
Stefan Zermatten
59c69a46a8 Attacks can now be rolled with advantage from the stats tab
TODO the action viewer as well still
2022-02-25 13:44:09 +02:00
Stefan Zermatten
0b8c88daef Began work on buttons to make rolls from the sheet 2022-02-23 16:08:04 +02:00
Stefan Zermatten
dc4d0416a2 Fixed spells disabled by toggles still appearing in spell lists 2022-02-22 19:07:40 +02:00
Stefan Zermatten
ee2b400ee6 Fixed spell list card not showing maxPrepared spells correctly 2022-02-22 16:38:50 +02:00
Stefan Zermatten
378da71f5d Effects targeting calculations by tag now work in the engine and actions 2022-02-15 15:59:41 +02:00
Stefan Zermatten
a58fd8860d Fixed descriptions having borders when not appropriate 2021-12-08 09:31:02 +02:00
Stefan Zermatten
e3a1eff751 Progress all over the place with viewer, forms, small engine tweaks 2021-10-21 22:18:01 +02:00
Stefan Zermatten
7a11a4aa22 Improved action viewer, fixed bugs found along the way 2021-10-18 12:48:26 +02:00
Stefan Zermatten
bc6c857b6b UI work to improve look and feel of Viewers 2021-10-17 23:28:39 +02:00
Stefan Zermatten
ea68cdf86f Migrating UI for new data structures 2021-10-15 11:12:40 +02:00
Stefan Zermatten
0097696cc8 Began merging attacks into actions 2021-10-06 14:57:13 +02:00
Stefan Zermatten
cb10b53a10 Updated forms and some UI for new data structure 2021-09-28 14:25:11 +02:00
Stefan Zermatten
111040e789 Began migrating the rest of the codebase to the new computation engine 2021-09-27 15:39:18 +02:00
Stefan Zermatten
fdea748441 Tore out the old engine, left some wounds 2021-09-27 14:28:32 +02:00
Stefan Zermatten
dfd7ad4af5 Got tests running on single property character 2021-09-15 15:15:18 +02:00
Stefan Zermatten
d999fb46a7 Fixed a warning about source map failure when trying to define a scss variable 2021-08-09 17:57:35 +02:00
Stefan Zermatten
758cb2f8bc Fixed search icons 2021-07-31 21:53:18 +02:00
Stefan Zermatten
86d8fa4325 Fixed items not animating correctly on insert 2021-07-27 15:33:41 +02:00
Stefan Zermatten
2b08249e5e removed lazy from v-menu which caused a console warning 2021-07-27 15:29:05 +02:00
Stefan Zermatten
48f32e0a8d Removed floating point small decimal oddities in parts of inventory tab 2021-07-27 15:21:35 +02:00
Stefan Zermatten
0ad4c71189 Fixed some missing icons 2021-07-12 14:45:24 +02:00
Stefan Zermatten
e8c6f26a0b fix skills UI bugs and icon consistency for skills 2021-07-12 14:39:05 +02:00
Stefan Zermatten
848e961e3b Refactored creature methods to their own folders 2021-06-21 15:20:04 +02:00
Stefan Zermatten
1ad1d1f23d Migrated from Google material design icons to vuetify default MDI 2021-06-01 12:34:51 +02:00
Stefan Zermatten
a28182f3e9 Added missing half rounded down icon for skills in stats tab 2021-04-22 15:40:26 +02:00
Stefan Zermatten
3d122e062f Added the distinction between half rounded up or down for proficiencies 2021-04-22 15:39:14 +02:00
Stefan Zermatten
e9a273244a Improved Effect and Proficiency UI in attribute and skill viewers 2021-04-22 15:12:49 +02:00
Stefan Zermatten
1de3122254 Updated UI to hide extra attributes and skills with same variable name 2021-04-22 15:12:21 +02:00
Stefan Zermatten
ecfe5f1360 Fixed spell casting buttons having the wrong color in dark mode 2021-03-28 13:14:38 +02:00
Stefan Zermatten
2662af8ea2 Fixed misalignment on ability score tiles 2021-03-27 13:47:02 +02:00
Stefan Zermatten
26b68dccef Fixed style of attribute cards 2021-03-27 13:45:10 +02:00
Stefan Zermatten
ccac142ec6 Fixed some cards not animating elevation change 2021-03-25 13:08:48 +02:00
Stefan Zermatten
fe3fa56541 Continued migrating UI to vuetify 2 2021-03-25 12:54:44 +02:00
Stefan Zermatten
480da6fc7d ES Lint fix migration to vuetify 2 2021-03-25 10:20:13 +02:00
Stefan Zermatten
6ffb48b7b6 Began migration to Vuetify 2.x expect a lot to be broken 2021-03-24 16:23:39 +02:00
Stefan Zermatten
bcedd548c7 Fixed: If usesUsed was undefined, usesLeft of an action was NaN 2021-03-01 10:06:31 +02:00
Stefan Zermatten
df361236f5 Hotfix: Containers total weight now showing correctly on inventory tab 2021-02-24 15:18:32 +02:00
Stefan Zermatten
1e9f0515e5 Contents that are weightless are now summed and stored on the container 2021-02-24 14:22:52 +02:00
Stefan Zermatten
0404020335 Added weights and content weight to containers UI 2021-02-24 14:07:20 +02:00