Stefan Zermatten
ee0e764294
Refactored entire action engine
...
Triggers needed action context to function outside of the action engine
proper, so now it's been abstracted into its own class
2022-08-13 00:22:32 +02:00
Stefan Zermatten
8d34cc1369
Fixed trigger form hint text mentioning slots instead of trigger
2022-08-12 18:10:24 +02:00
Stefan Zermatten
0483a7effc
Tag targeting attributes and skills with effects
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now works like normal effects would
2022-07-24 22:32:40 +02:00
Stefan Zermatten
4c5c537f29
Improved slot tag handling
2022-07-24 21:50:31 +02:00
Stefan Zermatten
27a21aed59
Added error alert to stat tab for dependency loops
2022-07-24 19:59:43 +02:00
Stefan Zermatten
8b62bac83f
Added classes and level up button to build tab
2022-07-24 14:17:27 +02:00
Stefan Zermatten
566d6a4fef
Triggers 🤫
2022-07-20 15:57:38 +02:00
Stefan Zermatten
b8a03245ea
Level up dialog now working
2022-07-05 15:40:55 +02:00
Stefan Zermatten
1a71c2cfa7
Began implementing class level up UI
2022-07-04 13:55:41 +02:00
Stefan Zermatten
292388dead
Iterated on class UI
2022-06-29 15:35:12 +02:00
Stefan Zermatten
00272e7b55
Action cards now show their decendants
2022-06-29 15:27:12 +02:00
Stefan Zermatten
f07f05ca2c
Moved creature variables to their own collection
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Another big change to the engine, expect bugs
2022-06-29 14:54:25 +02:00
Stefan Zermatten
b484a27637
iterated on class form to match new schema
2022-06-23 08:39:15 +02:00
Stefan Zermatten
da5143693f
Iterated on class UI
2022-06-21 11:08:45 +02:00
Stefan Zermatten
b31760af0c
Don't show children expansion panel if not needed
2022-06-20 14:22:13 +02:00
Stefan Zermatten
9b1ec46064
Added children properties to prop edit dialog
2022-06-08 12:22:51 +02:00
Stefan Zermatten
caf50d1578
Merge branch 'version-2' into version-2-dev
2022-05-09 12:46:09 +02:00
Stefan Zermatten
df7889edd9
Reduced fields loaded by library tree view
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This should improve performance a little for large libraries,
at the expense of loading when a property is selected
2022-05-09 11:23:46 +02:00
Stefan Zermatten
abb8890070
Build card being converted into build tree
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Still need to be able to delete fillers
2022-05-02 12:32:14 +02:00
Stefan Zermatten
c3d9ee7589
Default health bars are now the app's primary color
2022-04-08 18:40:53 +02:00
Stefan Zermatten
d9f572504d
Merge branch 'version-2' into version-2-dev
2022-04-08 17:59:20 +02:00
Stefan Zermatten
cb80f3a6da
Custom health bar colors. Also works for setting mid and low health colors
2022-04-08 17:58:45 +02:00
Stefan Zermatten
788cbb182d
Action system improvements
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- Actions/spells now display their summary, not their description
- All save branches and attack branches run when there are no targets
- Improved action logging
- Index branch lets you customise a choice of children to run
2022-03-09 01:31:09 +02:00
Stefan Zermatten
12fc9b1be3
Added summary field back to spell form
2022-03-08 13:17:39 +02:00
Stefan Zermatten
73ca6dc364
Damage multipliers are now applied to damage dealt
2022-03-05 18:40:18 +02:00
Stefan Zermatten
a8ebf6a1de
Tags now wrap in damage multiplier viewer
2022-03-05 17:48:52 +02:00
Stefan Zermatten
2442ae4fa0
Overhauled damage multipliers UX
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Form and viewer revamp
custom damage types
Variables: `bludgeoning.resistance`
2022-03-05 16:23:21 +02:00
Stefan Zermatten
b876c2801d
Greyed out inactive props in the tree
2022-03-04 12:51:48 +02:00
Stefan Zermatten
7544243640
Fixed buffs not crystalising variables correctly
2022-03-04 12:51:06 +02:00
Stefan Zermatten
4b4e3a8928
Improve hover highlight UI effects for cards in dark mode
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In light mode a change in elevation changes the drop shadow, but this is
all but invisible in dark mode, so I added a highlight to the cards when
hovering to show that the card can be expanded with a click
2022-03-03 17:21:59 +02:00
Stefan Zermatten
92a588bfcc
Added slotFillerCondition field to class levels, same as in slot filler
2022-03-03 16:19:54 +02:00
Stefan Zermatten
c4429f5dd7
Item quantity adjustment button now shows loading while in progress
2022-03-03 15:54:44 +02:00
Stefan Zermatten
10d0a3f763
Added attack roll back to spell form
2022-02-28 16:13:52 +02:00
Stefan Zermatten
e6c7d79d7d
Overhauled spell casting UX
2022-02-27 22:14:32 +02:00
Stefan Zermatten
3646c13355
Merge branch 'version-2-dev' into version-2
2022-02-26 17:35:58 +02:00
Stefan Zermatten
27665e0bdc
Finished roll check and roll attack buttons from stats page
2022-02-26 17:35:26 +02:00
Stefan Zermatten
fea29e60b7
Fixed inactive effects showing up on skill detail view
2022-02-26 15:21:08 +02:00
Stefan Zermatten
7ee4a22d77
Fixed error where dependency loops including classLevels break the sheet
2022-02-26 13:06:00 +02:00
Stefan Zermatten
59c69a46a8
Attacks can now be rolled with advantage from the stats tab
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TODO the action viewer as well still
2022-02-25 13:44:09 +02:00
Stefan Zermatten
249ece352c
Fixed missing slot filler description
2022-02-25 10:28:09 +02:00
Stefan Zermatten
44d3fbc065
Fixed slot filler viewer not having markdown for the description
2022-02-24 10:59:02 +02:00
Stefan Zermatten
0b8c88daef
Began work on buttons to make rolls from the sheet
2022-02-23 16:08:04 +02:00
Stefan Zermatten
dc4d0416a2
Fixed spells disabled by toggles still appearing in spell lists
2022-02-22 19:07:40 +02:00
Stefan Zermatten
92d32e7cf8
Fixed tag layout in effect viewer for many tags overlapping one another
2022-02-22 18:07:18 +02:00
Stefan Zermatten
8f30c1419c
Fixed slots and slot fillers not calculating their conditions correctly
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Also fixes slot fullness calculation
2022-02-22 17:59:12 +02:00
Stefan Zermatten
ee2b400ee6
Fixed spell list card not showing maxPrepared spells correctly
2022-02-22 16:38:50 +02:00
Stefan Zermatten
352c4d516d
Fixed effect form not showing targetField value when set
2022-02-15 16:19:00 +02:00
Stefan Zermatten
378da71f5d
Effects targeting calculations by tag now work in the engine and actions
2022-02-15 15:59:41 +02:00
Stefan Zermatten
e0f621cc44
Added data and UI for effects targeting calculations by tag
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Still need to:
- update engine to compute calculations with effects.
- Add UI for effects applied to each calculation
2022-02-14 16:26:49 +02:00
Stefan Zermatten
15ead403a5
Added UI for action branches
2022-02-09 16:47:38 +02:00