Stefan Zermatten
4c5c537f29
Improved slot tag handling
2022-07-24 21:50:31 +02:00
Stefan Zermatten
f8e9131bdd
Vastly improved new character UX
...
Characters now can limit which libraries they allow
2022-07-18 13:45:14 +02:00
Stefan Zermatten
b8a03245ea
Level up dialog now working
2022-07-05 15:40:55 +02:00
Stefan Zermatten
1a71c2cfa7
Began implementing class level up UI
2022-07-04 13:55:41 +02:00
Stefan Zermatten
f07f05ca2c
Moved creature variables to their own collection
...
Another big change to the engine, expect bugs
2022-06-29 14:54:25 +02:00
Stefan Zermatten
9cc4186171
Reduced data load in slot fill dialog
2022-06-21 11:00:50 +02:00
Stefan Zermatten
11f373ddd8
Improved slotCard UI
2022-06-07 23:27:14 +02:00
Stefan Zermatten
385ac17812
Added big slot cards to build tab, improved build tab
2022-06-07 21:43:35 +02:00
Stefan Zermatten
90b277e181
Fixed not operator !working
2022-02-22 19:16:03 +02:00
Stefan Zermatten
8f30c1419c
Fixed slots and slot fillers not calculating their conditions correctly
...
Also fixes slot fullness calculation
2022-02-22 17:59:12 +02:00
Stefan Zermatten
a58fd8860d
Fixed descriptions having borders when not appropriate
2021-12-08 09:31:02 +02:00
Stefan Zermatten
111040e789
Began migrating the rest of the codebase to the new computation engine
2021-09-27 15:39:18 +02:00
Stefan Zermatten
ffc3211ff9
Fixed some issues with slot filler searching
2021-08-12 18:28:53 +02:00
Stefan Zermatten
741a9b080a
Finished implementing new slot fill dialog, including ability to test slots
2021-08-10 14:35:27 +02:00
Stefan Zermatten
a465e2ce87
Continued implementing new slot dialog
2021-08-10 13:29:11 +02:00
Stefan Zermatten
8ecefb03ad
Started re-implementing slot fill dialog with different design pattern
2021-08-10 10:32:56 +02:00
Stefan Zermatten
16e2b1249f
Increased slot filler publication load quantity to 50
2021-08-09 20:54:29 +02:00
Stefan Zermatten
36bb3c3181
New UX for inserting properties from libraries including text search and multi-add
2021-07-31 21:49:15 +02:00
Stefan Zermatten
848e961e3b
Refactored creature methods to their own folders
2021-06-21 15:20:04 +02:00
Stefan Zermatten
1ad1d1f23d
Migrated from Google material design icons to vuetify default MDI
2021-06-01 12:34:51 +02:00
Stefan Zermatten
3c26bb2fc6
Reworked log data format, overhauled snackbar
2021-03-28 12:31:39 +02:00
Stefan Zermatten
ada1355c29
Added UI for filtered out slot fillers allowing loading more
2021-03-27 14:39:00 +02:00
Stefan Zermatten
fe3fa56541
Continued migrating UI to vuetify 2
2021-03-25 12:54:44 +02:00
Stefan Zermatten
480da6fc7d
ES Lint fix migration to vuetify 2
2021-03-25 10:20:13 +02:00
Stefan Zermatten
6ffb48b7b6
Began migration to Vuetify 2.x expect a lot to be broken
2021-03-24 16:23:39 +02:00
Stefan Zermatten
11a2851ac4
Fixed slots with computed expected quantity not hiding when full
2021-03-10 14:51:38 +02:00
Stefan Zermatten
a97be2f93a
Made constants work in calculations performed after recomputation
2021-03-01 13:27:48 +02:00
Stefan Zermatten
3d3ec3bcf2
Increaed number of slot fillers loaded by the slot fill dialog to 20
2021-02-24 09:23:55 +02:00
Stefan Zermatten
d69ada0db4
Slot quantity is now a computed value, added property viewer for slots
2021-02-23 14:53:47 +02:00
Stefan Zermatten
523c34b719
Fixed: Slots that use conditions now only hide on falsey value (false, 0, '')
2021-02-21 17:01:24 +02:00
Stefan Zermatten
2b345c1f77
Improved error handling for most calculations
2021-02-12 11:00:44 +02:00
Stefan Zermatten
ae373330ab
Improved slot fill dialog UI, abandoned column layout in favour of wrapping flex rows
2021-02-12 00:18:29 +02:00
Stefan Zermatten
dcb535c84e
Moved slot filler search to server side, limited docs in subscription
2021-02-11 22:09:43 +02:00
Stefan Zermatten
81cdf282ea
Stopped inactive properties from showing computed inline fields, since they are not recomputed while inactive
2021-02-11 13:12:35 +02:00
Stefan Zermatten
74370f6fec
Performance optimization: Removed creature document from injection to prevent uneccessary Vue re-rendering
2021-02-11 10:04:28 +02:00
Stefan Zermatten
565ddccba6
fixed broken import
2021-02-04 16:55:50 +02:00
Stefan Zermatten
449a4fba7d
Refactored creature property methods into separate documents, might have broken a lot of things
2021-02-04 11:38:29 +02:00
Stefan Zermatten
aee899e181
Removed all UI computations from viewers and components
2021-01-31 18:42:17 +02:00
Stefan Zermatten
9c799e3dc9
Added search to slot fill dialog
2021-01-28 17:09:37 +02:00
Stefan Zermatten
2bf749c4f1
Fixed: Layout of slot fill dialog is no longer broken by tall images, background is now the correct color
2021-01-28 16:48:33 +02:00
Stefan Zermatten
83f2047dbe
Replaced expensive getActiveProperties with cheaper filter by inactive field
2021-01-28 14:29:10 +02:00
Stefan Zermatten
9492b2d8b8
Characters now start with a slot for a base. New characters start on the character tab with the build dialog open.
2021-01-14 12:28:51 +02:00
Stefan Zermatten
d63b8c835d
Fixed bug in last release where unlimited slots were always hidden on hide when full
2021-01-12 13:51:11 +02:00
Stefan Zermatten
0e663f36db
Slot fillers that count as more than one slot now update the space left correctly.
...
Slot fillers removed from a library can no longer be added to a slot.
If a slot has limited space left, this will be reflected on the error
finding slots message
2021-01-12 13:22:48 +02:00
Stefan Zermatten
28c042343e
All children of infinite slots will now hide when "hide when full" is active
2021-01-12 10:36:07 +02:00
Stefan Zermatten
3f116875a1
Children of slots now display in the correct order
2021-01-12 10:35:37 +02:00
Stefan Zermatten
46385dd9b2
Build details with no slots hidden moved to a dialog
2020-11-05 14:27:01 +02:00
Stefan Zermatten
7cb65954b5
Added the ability to hide slots when full
2020-11-05 14:05:17 +02:00
Stefan Zermatten
749799d869
Denormalised slot fill total to database
2020-11-05 13:35:55 +02:00
Stefan Zermatten
2fb0ba79c6
began work to get inactive state of properties denormalised
2020-11-03 15:57:14 +02:00