Added more property help docs

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Stefan Zermatten
2022-09-01 12:18:29 +02:00
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# Damage multipliers
Damage multipliers are used to define vulnerability, resistance, and immunity to damage types.
A single multiplier can apply to multiple damage types, and choose whether or not to apply to an incoming source of damage based on the tags present on that damage.
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### Name
The name of the feature that gives this damage multiplier
### Value
- **Immunity** The creature takes no damage from matching damage sources
- **Resistance** Damage from matching sources is halved.
- **Vulnerability** Damage from matching sources is doubled.
### Damage types
A list of damage types that this property applies to. Custom types can be used.
### Damage tags required
This damage multiplier will only be applied if the incoming damage has all of these tags present.
### Damage tags excluded
This damage multiplier will only apply if the incoming damage has none of these tags present.
### Tags
See [Tags](/docs/tags)