From f98ed0b659c0d3b62a06871d540c8962eb5ec5b3 Mon Sep 17 00:00:00 2001 From: Stefan Zermatten Date: Thu, 30 Apr 2015 07:42:59 +0200 Subject: [PATCH] Fixed old proficiency dialog showing up after it has been depreciated --- .../client/views/character/features/features.js | 13 ------------- 1 file changed, 13 deletions(-) diff --git a/rpg-docs/client/views/character/features/features.js b/rpg-docs/client/views/character/features/features.js index c59c4e93..3095329e 100644 --- a/rpg-docs/client/views/character/features/features.js +++ b/rpg-docs/client/views/character/features/features.js @@ -85,19 +85,6 @@ Template.features.events({ var featureId = this._id; Features.update(featureId, {$set: {used: 0}}); }, - "tap #proficiencies": function(event){ - var charId = this._id; - GlobalUI.setDetail({ - template: "textDialog", - data: { - charId: charId, - field: "proficiencies", - title: "Proficiencies", - color: "q", - }, - heroId: this._id + "proficiencies", - }); - }, "tap .enabledCheckbox": function(event){ event.stopPropagation(); },