Moved creature variables to their own collection
Another big change to the engine, expect bugs
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@@ -30,6 +30,7 @@ function computeComputation(computation, creatureId) {
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logError.location = e.stack.split('\n')[1];
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}
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console.error(logError);
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throw e;
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} finally {
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writeErrors(creatureId, computation.errors);
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}
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