Implemented item editing

This commit is contained in:
Thaum
2015-01-26 13:28:10 +00:00
parent 6a2e7f0832
commit dc6ea555e5
25 changed files with 331 additions and 133 deletions

View File

@@ -223,7 +223,7 @@ Characters.attachSchema(Schemas.Character);
var attributeBase = function(charId, statName){
check(statName, String);
var effects = Effects.find({charId: charId, stat: statName}).fetch();
var effects = Effects.find({charId: charId, stat: statName, enabled: true}).fetch();
effects = _.groupBy(effects, "operation");
var value = 0;
@@ -360,7 +360,7 @@ Characters.helpers({
//add multiplied proficiency bonus to modifier
mod += prof * this.attributeValue("proficiencyBonus");
Effects.find({charId: charId, stat: skillName}).forEach(function(effect){
Effects.find({charId: charId, stat: skillName, enabled: true}).forEach(function(effect){
switch(effect.operation) {
case "add":
mod += evaluateEffect(charId, effect);
@@ -390,7 +390,7 @@ Characters.helpers({
var charId = this._id;
//return largest value in proficiency array
var prof = 0;
Effects.find({charId: charId, stat: skillName}).forEach(function(effect){
Effects.find({charId: charId, stat: skillName, enabled: true}).forEach(function(effect){
if(effect.operation === "proficiency"){
var newProf = evaluateEffect(charId, effect);
if (newProf > prof){
@@ -408,7 +408,7 @@ Characters.helpers({
var charId = this._id
var mod = +this.skillMod(skillName);
var value = 10 + mod;
Effects.find({charId: charId, stat: skillName}).forEach(function(effect){
Effects.find({charId: charId, stat: skillName, enabled: true}).forEach(function(effect){
if(effect.operation === "passiveAdd"){
value += evaluateEffect(charId, effect);
}