Rolls now work in actions
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@@ -1,8 +1,9 @@
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import applyAction from '/imports/api/creature/actions/applyAction.js';
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import applyAdjustment from '/imports/api/creature/actions/applyAdjustment.js';
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import applyAttack from '/imports/api/creature/actions/applyAttack.js';
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import applyDamage from '/imports/api/creature/actions/applyDamage.js';
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import applyBuff from '/imports/api/creature/actions/applyBuff.js';
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import applyDamage from '/imports/api/creature/actions/applyDamage.js';
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import applyRoll from '/imports/api/creature/actions/applyRoll.js';
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import applyToggle from '/imports/api/creature/actions/applyToggle.js';
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function applyProperty(options){
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@@ -42,7 +43,7 @@ function applyProperty(options){
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case 'toggle':
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return applyToggle(options);
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case 'roll':
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// applyRoll(options);
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applyRoll(options);
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break;
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case 'savingThrow':
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// applySavingThrow(options);
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