Updated forms and some UI for new data structure
This commit is contained in:
@@ -36,9 +36,6 @@ function addChangedKeysToOp(op, keys, original, changed) {
|
||||
// and compile an operation that sets all those keys
|
||||
for (let key of keys){
|
||||
if (!isEqual(original[key], changed[key])){
|
||||
console.log('not equal: ', key);
|
||||
console.log(original[key])
|
||||
console.log(changed[key])
|
||||
if (!op) op = newOperation(original._id, changed.type);
|
||||
let value = changed[key];
|
||||
if (value === undefined){
|
||||
@@ -86,7 +83,6 @@ function addUnsetOp(op, key){
|
||||
// compensation without needing to roll back changes, which causes multiple
|
||||
// expensive redraws of the character sheet
|
||||
function writePropertiesSequentially(bulkWriteOps){
|
||||
console.log({opsLength: bulkWriteOps.length});
|
||||
bulkWriteOps.forEach(op => {
|
||||
let updateOneOrMany = op.updateOne || op.updateMany;
|
||||
CreatureProperties.update(updateOneOrMany.filter, updateOneOrMany.update, {
|
||||
@@ -95,7 +91,7 @@ function writePropertiesSequentially(bulkWriteOps){
|
||||
bypassCollection2: true,
|
||||
});
|
||||
});
|
||||
console.log('finished writing ops');
|
||||
if (bulkWriteOps.length) console.log(`Wrote ${bulkWriteOps.length} props`);
|
||||
}
|
||||
|
||||
// This is more efficient on the database, but significantly less efficient
|
||||
|
||||
Reference in New Issue
Block a user