Consolidated all sub-documents into character document to improve granularity significantly

Because just the top-level field changing invalidates everything in the sub-document, a single attribute change would trigger a re-calculation on all attributes and their dependents. This change should significantly improve performance.
This commit is contained in:
Thaum
2014-11-20 06:52:05 +00:00
parent b4d92e799a
commit ca7a625534
19 changed files with 463 additions and 399 deletions

View File

@@ -0,0 +1,25 @@
Schemas.Skill = new SimpleSchema({
//attribute name that this skill used as base mod for roll
ability: { type: String, defaultValue: "" },
//multiplied by profBonus and added to base mod
//only highest value proficiency is used
proficiency: { type: [Schemas.Effect], defaultValue: [] },
//added to base mod
add: { type: [Schemas.Effect], defaultValue: [] },
//multiplied by base + adds
mul: { type: [Schemas.Effect], defaultValue: [] },
//lower bounds, highest used
min: { type: [Schemas.Effect], defaultValue: [] },
//upper bounds, lowest used
max: { type: [Schemas.Effect], defaultValue: [] },
//things giving advantage
advantage: { type: [Schemas.Effect], defaultValue: [] },
//things giving disadvantage
disadvantage: { type: [Schemas.Effect], defaultValue: [] },
//added to passive checks only
passiveAdd: { type: [Schemas.Effect], defaultValue: [] },
//things causing all rolls to fail
fail: { type: [Schemas.Effect], defaultValue: [] },
//things that only apply sometimes
conditional: { type: [Schemas.Effect], defaultValue: [] }
});