diff --git a/rpg-docs/client/views/guide/guide.html b/rpg-docs/client/views/guide/guide.html index 3f2e13b2..3909af1c 100644 --- a/rpg-docs/client/views/guide/guide.html +++ b/rpg-docs/client/views/guide/guide.html @@ -11,7 +11,7 @@
You need to swim through a sunken section of dungeon to fetch the quest's Thing.
You'll need to take off your magical Plate Armor of +1 Constitution to swim without sinking, of course. Taking it off will change your armor class, your speed and your constitution, which in turn changes your hitpoints and your constitution saving throw. Working out all those changes in the middle of a game will drag the game to a hault.
Fortunately you have a digital character sheet, so it's a matter of dragging your Plate Armor +1 Con from your "equipment" box to your "backpack" box and you're done. Your hitpoints change correctly, your saving throws are up to date, your armor class goes back to reflecting the fact that you have natural armor from being a dragonborn. Your character sheet keeps up and you ultimately get more time to play the game. Huzzah!
Your character currently doesn't have any ability scores, so lets fix that. Whether you roll your abilities or point-buy them, lets add a feature to represent where they came from