Updated useraccounts, character settings to Polymer 1
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@@ -443,13 +443,13 @@ Characters.calculate = {
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}),
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};
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var depreciated = function() {
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//var err = new Error("this function has been depreciated");
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var deprecated = function() {
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//var err = new Error("this function has been deprecated");
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var name = "";
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if (Template.instance()){
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name = Template.instance().view.name;
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}
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var logString = "this function has been depreciated \n";
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var logString = "this function has been deprecated \n";
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if (name){
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logString += "View: " + name + "\n\n";
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}
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@@ -464,56 +464,56 @@ Characters.helpers({
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//returns the value stored in the field requested
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//will set up dependencies on just that field
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getField : function(fieldName){
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depreciated();
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deprecated();
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return Characters.calculate.getField(this._id, fieldName);
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},
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//returns the value of a field
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fieldValue : function(fieldName){
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depreciated();
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deprecated();
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return Characters.calculate.fieldValue(this._id, fieldName);
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},
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attributeValue: function(attributeName){
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depreciated();
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deprecated();
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return Characters.calculate.attributeValue(this._id, attributeName);
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},
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attributeBase: function(attributeName){
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depreciated();
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deprecated();
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return Characters.calculate.attributeBase(this._id, attributeName);
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},
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skillMod: function(skillName){
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depreciated();
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deprecated();
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return Characters.calculate.skillMod(this._id, skillName);
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},
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proficiency: function(skillName){
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depreciated();
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deprecated();
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return Characters.calculate.proficiency(this._id, skillName);
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},
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passiveSkill: function(skillName){
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depreciated();
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deprecated();
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return Characters.calculate.passiveSkill(this._id, skillName);
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},
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advantage: function(skillName){
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depreciated();
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deprecated();
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return Characters.calculate.advantage(this._id, skillName);
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},
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abilityMod: function(attribute){
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depreciated();
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deprecated();
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return Characters.calculate.abilityMod(this._id, attribute);
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},
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passiveAbility: function(attribute){
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depreciated();
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deprecated();
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return Characters.calculate.passiveAbility(this._id, attribute);
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},
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xpLevel: function(){
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depreciated();
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deprecated();
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return Characters.calculate.xpLevel(this._id);
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},
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level: function(){
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depreciated();
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deprecated();
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return Characters.calculate.level(this._id);
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},
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experience: function(){
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depreciated();
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deprecated();
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return Characters.calculate.experience(this._id);
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},
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});
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