Updated useraccounts, character settings to Polymer 1

This commit is contained in:
Stefan Zermatten
2017-01-19 15:43:48 +02:00
parent 137a94f251
commit c4a488a176
81 changed files with 570 additions and 2019 deletions

View File

@@ -443,13 +443,13 @@ Characters.calculate = {
}),
};
var depreciated = function() {
//var err = new Error("this function has been depreciated");
var deprecated = function() {
//var err = new Error("this function has been deprecated");
var name = "";
if (Template.instance()){
name = Template.instance().view.name;
}
var logString = "this function has been depreciated \n";
var logString = "this function has been deprecated \n";
if (name){
logString += "View: " + name + "\n\n";
}
@@ -464,56 +464,56 @@ Characters.helpers({
//returns the value stored in the field requested
//will set up dependencies on just that field
getField : function(fieldName){
depreciated();
deprecated();
return Characters.calculate.getField(this._id, fieldName);
},
//returns the value of a field
fieldValue : function(fieldName){
depreciated();
deprecated();
return Characters.calculate.fieldValue(this._id, fieldName);
},
attributeValue: function(attributeName){
depreciated();
deprecated();
return Characters.calculate.attributeValue(this._id, attributeName);
},
attributeBase: function(attributeName){
depreciated();
deprecated();
return Characters.calculate.attributeBase(this._id, attributeName);
},
skillMod: function(skillName){
depreciated();
deprecated();
return Characters.calculate.skillMod(this._id, skillName);
},
proficiency: function(skillName){
depreciated();
deprecated();
return Characters.calculate.proficiency(this._id, skillName);
},
passiveSkill: function(skillName){
depreciated();
deprecated();
return Characters.calculate.passiveSkill(this._id, skillName);
},
advantage: function(skillName){
depreciated();
deprecated();
return Characters.calculate.advantage(this._id, skillName);
},
abilityMod: function(attribute){
depreciated();
deprecated();
return Characters.calculate.abilityMod(this._id, attribute);
},
passiveAbility: function(attribute){
depreciated();
deprecated();
return Characters.calculate.passiveAbility(this._id, attribute);
},
xpLevel: function(){
depreciated();
deprecated();
return Characters.calculate.xpLevel(this._id);
},
level: function(){
depreciated();
deprecated();
return Characters.calculate.level(this._id);
},
experience: function(){
depreciated();
deprecated();
return Characters.calculate.experience(this._id);
},
});