rename /rpg-docs to /app
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252
app/Model/Character/Spells.js
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252
app/Model/Character/Spells.js
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Spells = new Mongo.Collection("spells");
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Schemas.Spell = new SimpleSchema({
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charId: {type: String, regEx: SimpleSchema.RegEx.Id, index: 1},
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prepared: {
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type: String,
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defaultValue: "prepared",
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allowedValues: ["prepared", "unprepared", "always"],
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},
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name: {
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type: String,
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optional: true,
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trim: false,
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defaultValue: "New Spell",
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},
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description: {
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type: String,
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optional: true,
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trim: false,
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},
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castingTime: {
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type: String,
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optional: true,
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defaultValue: "action",
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trim: false,
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},
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range: {
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type: String,
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optional: true,
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trim: false,
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},
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duration: {
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type: String,
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optional: true,
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trim: false,
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defaultValue: "Instantaneous",
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},
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"components.verbal": {type: Boolean, defaultValue: false},
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"components.somatic": {type: Boolean, defaultValue: false},
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"components.concentration": {type: Boolean, defaultValue: false},
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"components.material": {type: String, optional: true},
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ritual: {
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type: Boolean,
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defaultValue: false,
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},
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level: {
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type: Number,
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defaultValue: 1,
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},
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school: {
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type: String,
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defaultValue: "Abjuration",
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allowedValues: magicSchools,
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},
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color: {
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type: String,
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allowedValues: _.pluck(colorOptions, "key"),
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defaultValue: "q",
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},
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});
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Spells.attachSchema(Schemas.Spell);
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Spells.attachBehaviour("softRemovable");
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makeChild(Spells); //children of spell lists
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makeParent(Spells, ["name", "enabled"]); //parents of attacks
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Spells.after.update(function (userId, spell, fieldNames) {
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//Update prepared state of spell and child attacks to be enabled or not
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if (_.contains(fieldNames, "prepared")) {
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var childAttacks = Attacks.find({"parent.id": spell._id}).fetch();
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if (spell.prepared === "unprepared") {
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_.each(childAttacks, function(attack){
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Attacks.update(attack._id, {$set: {enabled: false}});
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});
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} else if (spell.prepared === "prepared" || "always") {
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_.each(childAttacks, function(attack){
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Attacks.update(attack._id, {$set: {enabled: true}});
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});
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}
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}
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});
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Spells.allow(CHARACTER_SUBSCHEMA_ALLOW);
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Spells.deny(CHARACTER_SUBSCHEMA_DENY);
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var checkMovePermission = function(spellId, parent, destinationOnly) {
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var spell = Spells.findOne(spellId);
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if (!spell)
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throw new Meteor.Error("No such spell",
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"An spell could not be found to move");
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//handle permissions
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var permission;
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if (!destinationOnly) { //if we're not modifying the origin, only the destination
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permission = Meteor.call("canWriteCharacter", spell.charId);
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if (!permission){
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throw new Meteor.Error("Access denied",
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"Not permitted to move spells from this character");
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}
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}
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if (parent.collection === "Characters"){
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permission = Meteor.call("canWriteCharacter", parent.id);
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if (!permission){
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throw new Meteor.Error("Access denied",
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"Not permitted to move spells to this character");
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}
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} else {
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var parentCollectionObject = global[parent.collection];
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var parentObject = null;
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if (parentCollectionObject)
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parentObject = parentCollectionObject.findOne(
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parent.id, {fields: {_id: 1, charId: 1}}
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);
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if (!parentObject) throw new Meteor.Error(
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"Invalid parent",
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"The destination parent " + parent.id +
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" does not exist in the collection " + parent.collection
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);
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if (parentObject.charId){
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permission = Meteor.call("canWriteCharacter", parentObject.charId);
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if (!permission){
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throw new Meteor.Error("Access denied",
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"Not permitted to move spells to this character");
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}
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}
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}
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};
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var moveSpell = function(spellId, targetCollection, targetId) {
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var spell = Spells.findOne(spellId);
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if (!spell) return;
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targetCollection = targetCollection || spell.parent.collection;
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targetId = targetId || spell.parent.id;
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if (Meteor.isServer) {
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checkMovePermission(spellId, {collection: targetCollection, id: targetId}, false);
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}
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if (targetCollection == "Characters") { //then we are copying the spell to a different character.
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targetList = SpellLists.findOne({"charId": targetId});
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targetListId = targetList && targetList._id;
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if (!targetListId) {
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targetListId = SpellLists.insert({ //create a spell list if we don't already have one
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name: "New SpellList",
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charId: targetId,
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saveDC: "8 + intelligenceMod + proficiencyBonus",
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attackBonus: "intelligenceMod + proficiencyBonus",
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});
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}
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Spells.update(
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spellId,
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{$set: {
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charId: targetId,
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"parent.collection": "SpellLists",
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"parent.id": targetListId,
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}}
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);
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}
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else { //we are moving the spell within the same character
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//update the spell provided the update will actually change something
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if (
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spell.parent.collection !== targetCollection ||
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spell.parent.id !== targetId
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){
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Spells.update(
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spellId,
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{$set: {
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"parent.collection": targetCollection,
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"parent.id": targetId,
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}}
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);
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}
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}
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};
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var copySpell = function(spellId, targetCollection, targetId) {
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var spell = Spells.findOne(spellId);
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if (!spell) return;
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targetCollection = targetCollection || spell.parent.collection;
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targetId = targetId || spell.parent.id;
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if (Meteor.isServer) {
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checkMovePermission(spellId, {collection: targetCollection, id: targetId}, true); //we're only reading from the source character
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}
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if (targetCollection == "Characters") { //then we are copying the spell to a different character.
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targetList = SpellLists.findOne({"charId": targetId});
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targetListId = targetList && targetList._id;
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if (!targetListId) {
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targetListId = SpellLists.insert({ //create a spell list if we don't already have one
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name: "New SpellList",
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charId: targetId,
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saveDC: "8 + intelligenceMod + proficiencyBonus",
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attackBonus: "intelligenceMod + proficiencyBonus",
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});
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}
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newSpell = _.clone(spell);
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delete newSpell._id;
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newSpellId = Spells.insert(newSpell); //add a new copy of the spell
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Spells.update(
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newSpellId,
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{$set: {
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charId: targetId,
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"parent.collection": "SpellLists",
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"parent.id": targetListId,
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}}
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);
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}
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else { //else we are copying the spell within the same character
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newSpell = _.clone(spell);
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delete newSpell._id;
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newSpellId = Spells.insert(newSpell); //add a new copy of the spell
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Spells.update(
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newSpellId,
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{$set: {
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"parent.collection": targetCollection,
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"parent.id": targetId,
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}}
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);
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}
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};
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Meteor.methods({
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moveSpellToList: function(spellId, spellListId) {
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check(spellId, String);
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check(spellListId, String);
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moveSpell(spellId, "SpellLists", spellListId);
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},
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copySpellToList: function(spellId, spellListId) {
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check(spellId, String);
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check(spellListId, String);
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copySpell(spellId, "SpellLists", spellListId);
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},
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moveSpellToCharacter: function(spellId, charId) {
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check(spellId, String);
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check(charId, String);
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moveSpell(spellId, "Characters", charId);
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},
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copySpellToCharacter: function(spellId, charId) {
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check(spellId, String);
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check(charId, String);
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copySpell(spellId, "Characters", charId);
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},
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});
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