diff --git a/rpg-docs/Model/Character/Characters.js b/rpg-docs/Model/Character/Characters.js index 3003dc16..cb09ce3b 100644 --- a/rpg-docs/Model/Character/Characters.js +++ b/rpg-docs/Model/Character/Characters.js @@ -33,6 +33,7 @@ Schemas.Character = new SimpleSchema({ age: {type: Schemas.Attribute}, ageRate: {type: Schemas.Attribute}, armor: {type: Schemas.Attribute}, + carryMultiplier: {type: Schemas.Attribute}, //resources level1SpellSlots: {type: Schemas.Attribute}, diff --git a/rpg-docs/Model/Character/Effects.js b/rpg-docs/Model/Character/Effects.js index 2c8b5367..6a6edeff 100644 --- a/rpg-docs/Model/Character/Effects.js +++ b/rpg-docs/Model/Character/Effects.js @@ -107,6 +107,18 @@ if (Meteor.isServer) Characters.after.insert(function(userId, char) { group: "Inate", }, }); + Effects.insert({ + charId: char._id, + name: "Natural Carrying Capacity", + stat: "carryMultiplier", + operation: "base", + value: "1", + parent: { + id: char._id, + collection: "Characters", + group: "Inate", + }, + }); }); Effects.attachBehaviour("softRemovable"); diff --git a/rpg-docs/client/views/character/effects/effectEdit/effectEdit.js b/rpg-docs/client/views/character/effects/effectEdit/effectEdit.js index ec34b67b..bc20833b 100644 --- a/rpg-docs/client/views/character/effects/effectEdit/effectEdit.js +++ b/rpg-docs/client/views/character/effects/effectEdit/effectEdit.js @@ -42,6 +42,7 @@ var stats = [ {stat: "rageDamage", name: "Rage Damage", group: "Stats"}, {stat: "expertiseDice", name: "Expertise Dice", group: "Stats"}, {stat: "superiorityDice", name: "Superiority Dice", group: "Stats"}, + {stat: "carryMultiplier", name: "Carry Capacity Multiplier", group: "Stats"}, {stat: "level1SpellSlots", name: "level 1", group: "Spell Slots"}, {stat: "level2SpellSlots", name: "level 2", group: "Spell Slots"}, {stat: "level3SpellSlots", name: "level 3", group: "Spell Slots"}, diff --git a/rpg-docs/client/views/character/inventory/carryCapacityBar/carryCapacityBar.js b/rpg-docs/client/views/character/inventory/carryCapacityBar/carryCapacityBar.js index c6a56997..da213f64 100644 --- a/rpg-docs/client/views/character/inventory/carryCapacityBar/carryCapacityBar.js +++ b/rpg-docs/client/views/character/inventory/carryCapacityBar/carryCapacityBar.js @@ -14,7 +14,9 @@ var getFractionCarried = function(char) { }); //get strength var strength = Characters.calculate.attributeValue(char._id, "strength"); - var capacity = strength * 15; + var carryMultiplier = Characters.calculate + .attributeValue(char._id, "carryMultiplier"); + var capacity = strength * 15 * carryMultiplier; return weight / capacity; }; diff --git a/rpg-docs/client/views/character/stats/carryCapacityTable/carryCapacityTable.html b/rpg-docs/client/views/character/stats/carryCapacityTable/carryCapacityTable.html index 5e6313ca..e6f67f02 100644 --- a/rpg-docs/client/views/character/stats/carryCapacityTable/carryCapacityTable.html +++ b/rpg-docs/client/views/character/stats/carryCapacityTable/carryCapacityTable.html @@ -2,27 +2,27 @@
| Encumbered | ->{{evaluate charId "strength * 5"}}lbs | +>{{evaluate charId "strength * 5 * carryMultiplier"}}lbs | Variant rule, encumbered characters move 10 feet slower |
| Heavily encumbered | ->{{evaluate charId "strength * 10"}}lbs | +>{{evaluate charId "strength * 10 * carryMultiplier"}}lbs | Variant rule, heavily encumbered characters move 20 feet slower and have disadvantage on ability checks, attack rolls, and saving thows that use Strength, Dexterity, or Constitution |
| Over Encumbered | ->{{evaluate charId "strength * 15"}}lbs | +>{{evaluate charId "strength * 15 * carryMultiplier"}}lbs | Characters that can only just lift, push or drag their current load can only move at 5 feet. |
| Push, drag or lift maximum | -{{evaluate charId "strength * 30"}}lbs | +{{evaluate charId "strength * 30 * carryMultiplier"}}lbs |