Began abstracting default abilities, damage multipliers and skills into rulesets.
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@@ -27,9 +27,11 @@ Schemas.Skill = new SimpleSchema({
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allowedValues: [
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"skill",
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"save",
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"stat",
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"tool",
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"weapon",
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"language",
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"utility", //not displayed anywhere
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],
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},
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value: {
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