Finished upgrading stat tab to Polymer 1

This commit is contained in:
Stefan Zermatten
2017-01-20 09:05:16 +02:00
parent c4a488a176
commit b44fe33b30
10 changed files with 169 additions and 173 deletions

View File

@@ -1,10 +1,10 @@
Template.stats.events({
"click .statCard": function(event, instance){
"click .stat-card": function(event, instance){
var charId = instance.data._id;
if (this.isSkill){
pushDialogStack({
template: "skillDialog",
data: {
data: {
name: this.name,
skillName: this.stat,
charId: charId,
@@ -15,7 +15,7 @@ Template.stats.events({
} else {
pushDialogStack({
template: "attributeDialog",
data: {
data: {
name: this.name,
statName: this.stat,
charId: charId,
@@ -31,7 +31,7 @@ Template.stats.events({
if (this.ability === "strength") template = "strengthDialog";
pushDialogStack({
template: template,
data: {
data: {
name: this.title,
statName: this.ability,
charId: charId,
@@ -45,7 +45,7 @@ Template.stats.events({
var charId = instance.data._id;
pushDialogStack({
template: "skillDialog",
data: {
data: {
name: this.name,
skillName: skill,
charId: charId,
@@ -56,7 +56,7 @@ Template.stats.events({
"tap .hitPointTitle": function(event, instance) {
pushDialogStack({
template: "attributeDialog",
data: {
data: {
name: "Hit Points",
statName: "hitPoints",
charId: this._id,