Made attacks less rigid, now using inline computations
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@@ -24,18 +24,12 @@ Schemas.Attack = new SimpleSchema({
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optional: true,
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trim: false,
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},
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damageBonus: {
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damage: {
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type: String,
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defaultValue: "strengthMod",
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defaultValue: "1d8 + {strengthMod}",
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optional: true,
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trim: false,
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},
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damageDice: {
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type: String,
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optional: true,
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defaultValue: "1d8",
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allowedValues: DAMAGE_DICE,
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},
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damageType: {
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type: String,
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allowedValues: [
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