Made constants work in calculations performed after recomputation

This commit is contained in:
Stefan Zermatten
2021-03-01 13:27:48 +02:00
parent 1276f872a0
commit a97be2f93a
8 changed files with 177 additions and 113 deletions

View File

@@ -4,28 +4,30 @@ import VERSION from '/imports/constants/VERSION.js';
export default function writeCreatureVariables(memo, creatureId, fullRecompute = true) {
const fields = [
'name',
'attributeType',
'baseValue',
'spellSlotLevelValue',
'damage',
'decimal',
'reset',
'resetMultiplier',
'value',
'currentValue',
'modifier',
'ability',
'skillType',
'baseProficiency',
'abilityMod',
'advantage',
'passiveBonus',
'proficiency',
'attributeType',
'baseProficiency',
'baseValue',
'calculation',
'conditionalBenefits',
'rollBonuses',
'currentValue',
'damage',
'decimal',
'fail',
'level',
'modifier',
'name',
'passiveBonus',
'proficiency',
'reset',
'resetMultiplier',
'rollBonuses',
'skillType',
'spellSlotLevelValue',
'type',
'value',
];
if (fullRecompute){
@@ -34,6 +36,12 @@ export default function writeCreatureVariables(memo, creatureId, fullRecompute =
let condensedStat = pick(stat, fields);
memo.creatureVariables[variableName] = condensedStat;
});
forOwn(memo.constantsByVariableName, (stat, variableName) => {
let condensedStat = pick(stat, fields);
if (!memo.creatureVariables[variableName]){
memo.creatureVariables[variableName] = condensedStat;
}
});
Creatures.update(creatureId, {$set: {
variables: memo.creatureVariables,
computeVersion: VERSION,