Settling on a data structure to balance compatibility
with not being wrong
This commit is contained in:
@@ -3,7 +3,7 @@ import applyChildren from '/imports/api/engine/actions/applyPropertyByType/share
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import { insertCreatureLog } from '/imports/api/creature/log/CreatureLogs.js';
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import resolve, { Context, toString } from '/imports/parser/resolve.js';
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import logErrors from './shared/logErrors.js';
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import applyEffectsToCalculationParseNode from '/imports/api/engine/actions/applyPropertyByType/shared/applyEffectsToCalculationParseNode.js';
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import recalculateCalculation from '/imports/api/engine/actions/applyPropertyByType/shared/recalculateCalculation.js'
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import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
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import {
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getPropertiesOfType
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@@ -37,8 +37,8 @@ export default function applyDamage(node, actionContext) {
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const logName = prop.damageType === 'healing' ? 'Healing' : 'Damage';
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// roll the dice only and store that string
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applyEffectsToCalculationParseNode(prop.amount, actionContext);
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const { result: rolled } = resolve('roll', prop.amount.parseNode, scope, context);
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recalculateCalculation(prop.amount, actionContext, undefined, 'compile');
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const { result: rolled } = resolve('roll', prop.amount.valueNode, scope, context);
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if (rolled.parseType !== 'constant') {
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logValue.push(toString(rolled));
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}
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@@ -88,8 +88,8 @@ export default function applyDamage(node, actionContext) {
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let damageOnSave, saveNode, saveRoll;
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if (prop.save) {
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if (prop.save.damageFunction?.calculation) {
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applyEffectsToCalculationParseNode(prop.save.damageFunction, actionContext);
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let { result: saveDamageRolled } = resolve('roll', prop.save.damageFunction.parseNode, scope, context);
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recalculateCalculation(prop.save.damageFunction, actionContext, undefined, 'compile');
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let { result: saveDamageRolled } = resolve('roll', prop.save.damageFunction.valueNode, scope, context);
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saveRoll = toString(saveDamageRolled);
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let { result: saveDamageResult } = resolve('reduce', saveDamageRolled, scope, context);
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// If we didn't end up with a constant of finite amount, give up
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@@ -1,6 +1,6 @@
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import applyChildren from '/imports/api/engine/actions/applyPropertyByType/shared/applyChildren.js';
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import logErrors from './shared/logErrors.js';
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import applyEffectsToCalculationParseNode from '/imports/api/engine/actions/applyPropertyByType/shared/applyEffectsToCalculationParseNode.js';
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import recalculateCalculation from '/imports/api/engine/actions/applyPropertyByType/shared/recalculateCalculation.js';
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import resolve, { toString } from '/imports/parser/resolve.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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@@ -12,8 +12,8 @@ export default function applyRoll(node, actionContext) {
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const logValue = [];
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// roll the dice only and store that string
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applyEffectsToCalculationParseNode(prop.roll, actionContext);
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const { result: rolled, context } = resolve('roll', prop.roll.parseNode, actionContext.scope);
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recalculateCalculation(prop.roll, actionContext, undefined, 'compile');
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const { result: rolled, context } = resolve('roll', prop.roll.valueNode, actionContext.scope);
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if (rolled.parseType !== 'constant') {
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logValue.push(toString(rolled));
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}
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@@ -1,46 +0,0 @@
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import operator from '/imports/parser/parseTree/operator.js';
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import { parse } from '/imports/parser/parser.js';
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import logErrors from './logErrors.js';
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export default function applyEffectsToCalculationParseNode(calcObj, actionContext) {
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calcObj.effects?.forEach(effect => {
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if (effect.operation !== 'add') return;
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if (!effect.amount) return;
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if (effect.amount.value === null) return;
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let effectParseNode;
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try {
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effectParseNode = parse(effect.amount.value.toString());
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calcObj.parseNode = operator.create({
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left: calcObj.parseNode,
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right: effectParseNode,
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operator: '+',
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fn: 'add'
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});
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} catch (e) {
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logErrors([e], actionContext)
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}
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});
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// Add the highest proficiency as well
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let highestProficiency;
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calcObj.proficiencies?.forEach(proficiency => {
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if (
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proficiency.value > highestProficiency
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|| (highestProficiency === undefined && Number.isFinite(proficiency.value))
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) {
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highestProficiency = proficiency.value;
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}
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});
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if (highestProficiency) {
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try {
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let profParseNode = parse(highestProficiency.toString());
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calcObj.parseNode = operator.create({
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left: calcObj.parseNode,
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right: profParseNode,
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operator: '+',
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fn: 'add'
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});
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} catch (e) {
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logErrors([e], actionContext)
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}
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}
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}
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@@ -1,11 +1,38 @@
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import evaluateCalculation from '/imports/api/engine/computation/utility/evaluateCalculation.js';
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import applyEffectsToCalculationParseNode from '/imports/api/engine/actions/applyPropertyByType/shared/applyEffectsToCalculationParseNode.js';
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import logErrors from './logErrors.js';
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import { toPrimitiveOrString } from '/imports/parser/resolve.js';
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import {
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aggregateCalculationEffects,
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aggregateCalculationProficiencies,
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resolveCalculationNode,
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} from '/imports/api/engine/computation/computeComputation/computeByType/computeCalculation.js';
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import { getSingleProperty } from '/imports/api/engine/loadCreatures';
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export default function recalculateCalculation(calc, actionContext, context) {
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if (!calc?.parseNode) return;
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calc._parseLevel = 'reduce';
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applyEffectsToCalculationParseNode(calc, actionContext);
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evaluateCalculation(calc, actionContext.scope, context);
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logErrors(calc.errors, actionContext);
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// Redo the work of imports/api/engine/computation/computeComputation/computeByType/computeCalculation.js
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// But in the action scope
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export default function recalculateCalculation(calcObj, actionContext, context, parseLevel = 'reduce') {
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if (!calcObj?.parseNode) return;
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calcObj._parseLevel = parseLevel;
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// Re-resolve the parse node
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resolveCalculationNode(calcObj, calcObj.parseNode, actionContext.scope, context);
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// store the unaffected value
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if (calcObj.effectIds || calcObj.proficiencyIds) {
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calcObj.unaffected = toPrimitiveOrString(calcObj.valueNode);
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}
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// Apply all the effects and proficiencies
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aggregateCalculationEffects(
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calcObj,
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id => getSingleProperty(actionContext.creature._id, id)
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);
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aggregateCalculationProficiencies(
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calcObj,
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id => getSingleProperty(actionContext.creature._id, id),
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actionContext.scope['proficiencyBonus']?.value || 0
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);
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// Resolve the modified valueNode
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resolveCalculationNode(calcObj, calcObj.valueNode, actionContext.scope, context);
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// Store the primitive value
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calcObj.value = toPrimitiveOrString(calcObj.valueNode);
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logErrors(calcObj.errors, actionContext);
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}
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@@ -7,7 +7,7 @@ import rollDice from '/imports/parser/rollDice.js';
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import numberToSignedString from '/imports/api/utility/numberToSignedString.js';
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import { applyTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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import ActionContext from '/imports/api/engine/actions/ActionContext.js';
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import evaluateCalculation from '/imports/api/engine/computation/utility/evaluateCalculation.js';
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import recalculateCalculation from '/imports/api/engine/actions/applyPropertyByType/shared/recalculateCalculation';
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const doCheck = new ValidatedMethod({
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name: 'creatureProperties.doCheck',
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@@ -76,7 +76,7 @@ function rollCheck(prop, actionContext) {
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let rollModifierText = numberToSignedString(rollModifier, true);
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const { effectBonus, effectString } = applyUnresolvedEffects(prop, scope)
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const { effectBonus, effectString } = applyUnresolvedEffects(prop, actionContext)
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rollModifierText += effectString;
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rollModifier += effectBonus;
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@@ -116,7 +116,8 @@ function rollCheck(prop, actionContext) {
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});
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}
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export function applyUnresolvedEffects(prop, scope) {
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// TODO replace this with recalculating and then rolling/reducing the value node
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export function applyUnresolvedEffects(prop, actionContext) {
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let effectBonus = 0;
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let effectString = '';
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if (!prop.effects) {
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@@ -125,8 +126,7 @@ export function applyUnresolvedEffects(prop, scope) {
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prop.effects.forEach(effect => {
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if (!effect.amount?.parseNode) return;
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if (effect.operation !== 'add') return;
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effect.amount._parseLevel = 'reduce';
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evaluateCalculation(effect.amount, scope);
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recalculateCalculation(effect.amount, actionContext, context, 'reduce');
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if (typeof effect.amount?.value !== 'number') return;
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effectBonus += effect.amount.value;
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effectString += ` ${effect.amount.value < 0 ? '-' : '+'} [${effect.amount.calculation}] ${Math.abs(effect.amount.value)}`
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