Choice branch UI working!
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87
app/imports/client/ui/creature/actions/input/ChoiceInput.vue
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87
app/imports/client/ui/creature/actions/input/ChoiceInput.vue
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<template>
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<div class="choice-input">
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<v-expansion-panels
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accordion
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tile
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multiple
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hover
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>
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<v-expansion-panel
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v-for="prop in choices"
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:key="prop._id"
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:model="prop"
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:data-id="prop._id"
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>
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<v-expansion-panel-header>
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<template #default="{ open }">
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<v-checkbox
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v-model="selectedItems"
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class="my-0 py-0 mr-2 flex-grow-0"
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hide-details
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:value="prop._id"
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:disabled="!selectedItems.includes(prop._id) && selectedItems.length >= quantity.max"
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@click.stop
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/>
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<tree-node-view :model="prop" />
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<template v-if="open">
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<v-spacer />
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<v-btn
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icon
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class="flex-grow-0"
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@click.stop="openPropertyDetails(prop._id)"
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>
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<v-icon>mdi-window-restore</v-icon>
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</v-btn>
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</template>
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</template>
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</v-expansion-panel-header>
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<v-expansion-panel-content class="py-4">
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<property-viewer :model="prop" />
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</v-expansion-panel-content>
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</v-expansion-panel>
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</v-expansion-panels>
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<v-btn
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:disabled="!canContinue"
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@click="$emit('continue');"
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>
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Done
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</v-btn>
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</div>
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</template>
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<script lang="js">
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import TreeNodeView from '/imports/client/ui/properties/treeNodeViews/TreeNodeView.vue';
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import PropertyViewer from '/imports/client/ui/properties/shared/PropertyViewer.vue';
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export default {
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components: {
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TreeNodeView,
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PropertyViewer,
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},
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props: {
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choices: {
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type: Array,
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required: true
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},
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quantity: {
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type: Object,
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default: () => ({min: 0, max: 1}),
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},
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},
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data() {
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return {
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selectedItems: [],
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};
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},
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computed: {
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canContinue() {
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return this.selectedItems.length >= this.quantity.min;
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}
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},
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watch: {
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selectedItems(val) {
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this.$emit('input', val)
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},
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},
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};
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</script>
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