Replaced expensive getActiveProperties with cheaper filter by inactive field

This commit is contained in:
Stefan Zermatten
2021-01-28 14:29:10 +02:00
parent fc03097ed8
commit 83f2047dbe
14 changed files with 147 additions and 197 deletions

View File

@@ -3,7 +3,6 @@ import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import Creatures from '/imports/api/creature/Creatures.js';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
import getActiveProperties, { getActivePropertyFilter } from '/imports/api/creature/getActiveProperties.js';
import { assertEditPermission } from '/imports/api/creature/creaturePermissions.js';
import { recomputeCreatureById } from '/imports/api/creature/computation/recomputeCreature.js';
@@ -43,11 +42,12 @@ const restCreature = new ValidatedMethod({
resetFilter = {$in: ['shortRest', 'longRest']}
}
// Only apply to active properties
let filter = getActivePropertyFilter({
filter: {reset: resetFilter},
ancestorId: creatureId,
includeUntoggled: true,
});
let filter = {
'ancestors.id': creatureId,
reset: resetFilter,
removed: {$ne: true},
inactive: {$ne: true},
};
// update all attribute's damage
filter.type = 'attribute';
CreatureProperties.update(filter, {
@@ -70,14 +70,18 @@ const restCreature = new ValidatedMethod({
});
// Reset half hit dice on a long rest, starting with the highest dice
if (restType === 'longRest'){
let hitDice = getActiveProperties({
ancestorId: creatureId,
filter: {type: 'attribute', attributeType: 'hitDice'},
options: {fields: {
let hitDice = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'attribute',
attributeType: 'hitDice',
removed: {$ne: true},
inactive: {$ne: true},
}, {
fields: {
hitDiceSize: 1,
damage: 1,
value: 1,
}},
}
});
// Use a collator to do sorting in natural order
let collator = new Intl.Collator('en', {