From c9d71cad52d4b4abcc989045e5920de349adc2dd Mon Sep 17 00:00:00 2001 From: Connor Petersen Date: Thu, 8 Oct 2015 23:05:57 -0700 Subject: [PATCH] Change character reference to be reactive based on the active, undestroyed template --- .../character/inventory/carryCapacityBar/carryCapacityBar.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/rpg-docs/client/views/character/inventory/carryCapacityBar/carryCapacityBar.js b/rpg-docs/client/views/character/inventory/carryCapacityBar/carryCapacityBar.js index da213f64..99fdccc9 100644 --- a/rpg-docs/client/views/character/inventory/carryCapacityBar/carryCapacityBar.js +++ b/rpg-docs/client/views/character/inventory/carryCapacityBar/carryCapacityBar.js @@ -24,7 +24,7 @@ Template.carryCapacityBar.onCreated(function() { var self = this; self.carriedFraction = new ReactiveVar(0); self.autorun(function() { - self.carriedFraction.set(getFractionCarried(self.data)); + self.carriedFraction.set(getFractionCarried(Template.currentData())); }); });