Removed Polymer 0.5, started implementing Polymer 1.0

This commit is contained in:
Stefan Zermatten
2016-10-03 13:00:27 +02:00
parent d83fe917d0
commit 7af2e80ec1
171 changed files with 259 additions and 130 deletions

View File

@@ -1,50 +0,0 @@
var damageTypes = [
"bludgeoning",
"piercing",
"slashing",
"acid",
"cold",
"fire",
"force",
"lightning",
"necrotic",
"poison",
"psychic",
"radiant",
"thunder",
];
Template.attackEdit.events({
"tap .deleteAttack": function(event, instance) {
Attacks.softRemoveNode(this._id);
GlobalUI.deletedToast(this._id, "Attacks", "Attack");
},
"change .attackBonusInput": function(event) {
var value = event.currentTarget.value;
Attacks.update(this._id, {$set: {attackBonus: value}});
},
"change .damageInput": function(event) {
var value = event.currentTarget.value;
Attacks.update(this._id, {$set: {damage: value}});
},
"change .detailInput": function(event) {
var value = event.currentTarget.value;
Attacks.update(this._id, {$set: {details: value}});
},
"core-select .damageTypeDropdown": function(event) {
var detail = event.originalEvent.detail;
if (!detail.isSelected) return;
var value = detail.item.getAttribute("name");
if (value == this.damageType) return;
Attacks.update(this._id, {$set: {damageType: value}});
},
});
Template.attackEdit.helpers({
damageTypes: function() {
return damageTypes;
},
DAMAGE_DICE: function() {
return DAMAGE_DICE;
},
});