Optimised when certain recompute functions are called to prevent unccessary work
This commit is contained in:
@@ -8,7 +8,6 @@ import computeMemo from '/imports/api/creature/computation/engine/computeMemo.js
|
||||
import writeAlteredProperties from '/imports/api/creature/computation/engine/writeAlteredProperties.js';
|
||||
import writeCreatureVariables from '/imports/api/creature/computation/engine/writeCreatureVariables.js';
|
||||
import { recomputeDamageMultipliersById } from '/imports/api/creature/denormalise/recomputeDamageMultipliers.js';
|
||||
import recomputeInactiveProperties from '/imports/api/creature/denormalise/recomputeInactiveProperties.js';
|
||||
import recomputeSlotFullness from '/imports/api/creature/denormalise/recomputeSlotFullness.js';
|
||||
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
|
||||
import getDependentProperties from '/imports/api/creature/computation/engine/getDependentProperties.js';
|
||||
@@ -82,11 +81,6 @@ export function recomputeCreatureById(creatureId){
|
||||
*/
|
||||
export function recomputeCreatureByDoc(creature){
|
||||
const creatureId = creature._id;
|
||||
|
||||
// Make sure the active state of all properties is correct before doing work
|
||||
// TODO: Separate this into it's own recompute function and only call it
|
||||
// when things change activation state
|
||||
recomputeInactiveProperties(creatureId);
|
||||
let props = getComputationProperties(creatureId);
|
||||
let computationMemo = new ComputationMemo(props, creature);
|
||||
computeMemo(computationMemo);
|
||||
@@ -97,7 +91,6 @@ export function recomputeCreatureByDoc(creature){
|
||||
return computationMemo;
|
||||
}
|
||||
|
||||
|
||||
export function recomputePropertyDependencies(property){
|
||||
let creature = getRootCreatureAncestor(property);
|
||||
recomputeCreatureByDependencies({
|
||||
|
||||
Reference in New Issue
Block a user