Gave effects their own collection, they no longer live in arrays attached to skills/attributes
Also improved the display of features and generally iterated on their manipulation. Characters now fetch the relevant effects directly when making a calculation, simplifying almost everything. Effects now store a reference to their source if they have one. Effect names are now optional, they can be fetched from the source's name if the source exists.
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@@ -1,5 +1,38 @@
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paper-shadow.featureCard {
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width: 300px;
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padding: 16px;
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margin: 8px;
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margin: 4px;
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background: white;
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}
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flex-grow: 1;
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border-radius: 2px;
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}
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.features {
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display: flex !important;
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justify-content: center;
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align-items: stretch;
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flex-wrap: wrap;
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padding: 4px;
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}
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.featureCardTop {
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margin-bottom: 8px;
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}
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.featureCardBottom {
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white-space: pre-line;
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}
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#addFeature {
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position: absolute;
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bottom: 24px;
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right: 24px;
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}
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@media (max-width: 640px) {
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#addFeature {
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bottom: 16px;
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right: 24px;
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}
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}
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