Gave effects their own collection, they no longer live in arrays attached to skills/attributes
Also improved the display of features and generally iterated on their manipulation. Characters now fetch the relevant effects directly when making a calculation, simplifying almost everything. Effects now store a reference to their source if they have one. Effect names are now optional, they can be fetched from the source's name if the source exists.
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@@ -6,6 +6,15 @@
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<template name="featureDialog">
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{{#with feature}}
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<paper-menu-button>
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<paper-icon-button role="button" tabindex="0" icon="delete" aria-label="Delete Feature" noink></paper-icon-button>
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<paper-dropdown class="dropdown">
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<paper-button id="deleteFeature">Delete Feature</paper-button>
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<paper-button>Cancel</paper-button>
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</paper-dropdown>
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</paper-menu-button>
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<div class="featureDialogWidth"></div>
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<paper-input id="featureNameInput" label="Name" floatinglabel value={{name}}></paper-input>
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<paper-input-decorator label="Description" floatinglabel layout vertical>
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