Iterated on tabletops
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@@ -0,0 +1,89 @@
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import SimpleSchema from 'simpl-schema';
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import { ValidatedMethod } from 'meteor/mdg:validated-method';
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import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
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import { assertUserInTabletop } from './shared/tabletopPermissions';
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import { assertUserHasPaidBenefits } from '/imports/api/users/patreon/tiers';
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import Creatures from '/imports/api/creature/creatures/Creatures';
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import updateTabletopPropCount from '/imports/api/tabletop/functions/denormalizeTabletopPropCount';
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import { getCreature } from '/imports/api/engine/loadCreatures';
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import { removeCreatureWork } from '/imports/api/creature/creatures/methods/removeCreature';
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import { assertOwnership } from '/imports/api/creature/creatures/creaturePermissions';
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const removeCreatureFromTabletop = new ValidatedMethod({
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name: 'tabletops.removeCreature',
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validate: new SimpleSchema({
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tabletopId: {
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type: String,
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regEx: SimpleSchema.RegEx.Id,
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},
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'creatureIds': {
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type: Array,
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},
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'creatureIds.$': {
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type: String,
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regEx: SimpleSchema.RegEx.Id,
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},
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}).validator(),
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mixins: [RateLimiterMixin],
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rateLimit: {
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numRequests: 10,
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timeInterval: 5000,
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},
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run({ tabletopId, creatureIds }) {
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if (!this.userId) {
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throw new Meteor.Error('tabletops.removeCreature.denied',
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'You need to be logged in to remove creatures from tabletop');
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}
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assertUserHasPaidBenefits(this.userId);
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assertUserInTabletop(tabletopId, this.userId);
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const creaturesToRemove: any[] = [];
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const creatureIdsToClearTabletopId: string[] = [];
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for (const creatureId of creatureIds) {
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const creature = getCreature(creatureId);
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// Make sure the creature exists and is in this tabletop
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if (!creature || creature.tabletopId !== tabletopId) continue;
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switch (creature.type) {
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// Remove character creatures from the tabletop
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case 'pc':
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creatureIdsToClearTabletopId.push(creatureId);
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break;
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// Delete non player characters and monsters
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case 'npc':
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case 'monster':
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creaturesToRemove.push(creature);
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break;
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}
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}
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// Clear tabletopId from all player characters
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if (creatureIdsToClearTabletopId.length) Creatures.update({
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_id: { $in: creatureIdsToClearTabletopId },
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$or: [
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{ writers: this.userId },
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{ owner: this.userId },
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],
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}, {
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$unset: { tabletopId: 1 },
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}, {
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multi: true,
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});
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// Remove all non player characters and monsters
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for (const creature of creaturesToRemove) {
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assertOwnership(creature, this.userId)
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removeCreatureWork(creature._id);
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}
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if (Meteor.isServer) {
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updateTabletopPropCount(tabletopId);
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}
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},
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});
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export default removeCreatureFromTabletop;
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